The river froze over on about 12 Opal, 999. He was killed on 19 Opal, and the river thawed on 20 Opal.
I immediately designated some of that ice to be channeled out as soon as it froze so I can install the four floodgates I've had sitting in my stockpile for a year now (the other four are already in place just above the waterfall). After digging out 6 of the 8 designated tiles (a floodgate row, and one to stand in while building the floodgates) he was suddenly encased in ice. It wasn't until I started looking for the other miner that I realized it was raining, and he had, apparently, been (un)lucky enough to have a bit of rain make a 1/7 water appear in the tile he was currently standing in
and it that froze immediately despite it not being cold enough for snow instead of rain. Checking the logs, it started raining on 17 Opal.
[edit] And apparently one of the children went missing the same day. Checking my notes, its Tun son, who was probably with him on the worksite despite being confined to an indoor burrow to prevent being snatched.
This fort has
so many problems with it ... *sigh*
- No accessable stone
- thus No accessable metal
- two z-level deep aquifer, and with my luck three (I haven't quite got to where I can dig down on the second level to check for a third yet)
- necromancer tower nearby that just killed off one, and injured another, of my six dwarf militia (almost all spearmasters, after a year of sparring, thankfully)
- very few trees, so i'm not able to buy out the human/dwarf caravan of everything i could use
- clothes starting to tatter, meaning i'm going to start getting tantrums from that soon, unless i can find a way to get more cloth.
- probably something else i'm missing
On the bright side, the were-moose apparently turned back into an elf and fled immedately after attacking the Giant White Stork right after it made its appearance.
Damn, but I love this game.