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Author Topic: Modding fun facts  (Read 1106 times)

miauw62

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Modding fun facts
« on: April 03, 2012, 09:54:20 am »

Post some modding fun facts here, im sure you have some!
For example, mine:
If you inject boiling metal into the bloodstream of a creature, it evaporates when it dies!
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ydaraishy

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Re: Modding fun facts
« Reply #1 on: April 03, 2012, 10:03:57 am »

If you remove [CAN_SPEAK] from a civilised creature, it's always hostile and will only send sieges.  Its quite useful if you want reliable non-babysnatching invaders.
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Meph

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Re: Modding fun facts
« Reply #2 on: April 03, 2012, 10:21:43 am »

Wouldnt the removal of CAN_SPEAK not also remove their nobles and names ?
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Deon

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Re: Modding fun facts
« Reply #3 on: April 03, 2012, 10:23:01 am »

Adding UTTERANCES helps with that.
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ydaraishy

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Re: Modding fun facts
« Reply #4 on: April 03, 2012, 10:23:58 am »

Wouldnt the removal of CAN_SPEAK not also remove their nobles and names ?

They indeed have no names when they're fortress invaders, though in Legends mode historical figures have names.  Not sure about the nobles, I assume they wouldn't be counted in that civ.
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