This is currently what im looking at
This is the size and font for windowed mode. Changing to 800x600 and the 800x600 font might make you happier.
[WINDOWEDX:640]
[WINDOWEDY:300]
[FONT:curses_640x300.bmp]
Full screen info.
[FULLSCREENX:1280]
[FULLSCREENY:960]
[FULLFONT:curses_800x600.bmp]
If this is set to YES, the tiles will not be stretched, but rather the game view will be centralized, surrounded by black space. Tiles that are too large will always be compressed rather than running off the screen.
[BLACK_SPACE:NO]
Graphics info, most of it as above. Set GRAPHICS to YES to turn it all on. This will use the "raw/graphics" folder for tile information. Currently this is limited to whatever creature graphics you have downloaded. The game comes with a few pictures to demonstrate.
[GRAPHICS:YES]
[GRAPHICS_WINDOWEDX:900]
[GRAPHICS_WINDOWEDY:800]
[GRAPHICS_FONT:Herrbdog_16x16_tileset.bmp]
[GRAPHICS_FULLSCREENX:900]
[GRAPHICS_FULLSCREENY:800]
[GRAPHICS_FULLFONT:Herrbdog_16x16_tileset.bmp]
[GRAPHICS_BLACK_SPACE:YES]
As you can see I've been trying to fiddle with the sizes, but very little luck in fixing my problem. It looks relativly well in windowed mode. But the graphic objects are pretty small and I'd like them to look bigger. Also I would still enjoy going into full screen instead of windowed XD What should I do?