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Author Topic: Evicting traders early?  (Read 786 times)

SuicideJunkie

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Evicting traders early?
« on: April 01, 2012, 01:40:28 pm »

Once I'm done trading, I'd like to get the merchants moving on their way as soon as possible.

If they're quite happy with the trading, and I give them a gift, and then seize the cheapest trinket they have, they'll definitely leave in a huff.

Will they actually get upset about that, or will they realize once they've left that they've made quite a profit and come back with more stuff next year?
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Corai

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Re: Evicting traders early?
« Reply #1 on: April 01, 2012, 03:10:28 pm »

Elves will war, humans will siege, dwarves you cant, and goblins will war if you get lucky with there caravan.
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Jacob/Lee: you have a heart made of fluffy
Jeykab/Bee: how the fuck do you live your daily life corai
Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute

Vanaheimer

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Re: Evicting traders early?
« Reply #2 on: April 01, 2012, 03:40:20 pm »

You could also just deconstruct the depot from under them. I think they leave all their crap behind but I don't think it makes them angry.
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Corai

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Re: Evicting traders early?
« Reply #3 on: April 01, 2012, 03:42:32 pm »

You could also just deconstruct the depot from under them. I think they leave all their crap behind but I don't think it makes them angry.


They notice they made no profit, and bring almost nothing next year. Or a siege.
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Jacob/Lee: you have a heart made of fluffy
Jeykab/Bee: how the fuck do you live your daily life corai
Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute

Garath

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Re: Evicting traders early?
« Reply #4 on: April 01, 2012, 03:47:35 pm »

that's not the idea though... I can see why you want this, I had a head on colision between human and dwarf caravan and they simply stopped moving. I cheat (a little) and as soon as I get the "they are leaving" message I dor to designate a tile for mining with the mouse, just holding the mouse button

this would ofcourse be less of a thing if you could trade things in a bin and hold a few things back, but you got to sell either the whole bin or sell things seperately which adds a lot of time to them loading. I don't think of it as a cheat or an exploit, real traders would bring empty bins for the goods they pick up.
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Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
Quote from: Frogwarrior
And then everyone melted.

SuicideJunkie

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Re: Evicting traders early?
« Reply #5 on: April 01, 2012, 04:17:00 pm »

Yeah, the point is not to upset them, but to keep them happy and bringing lots of stuff.  While getting in and out quick.

What I want is a timeline something like:
1st Obsidian: Lever is pulled to convert entrance from "deathtrap" to "wagon-safe", since traders are due any day now.
12th Obsidian: Traders arrive on map.
20th Obsidian: Goods are all deployed in depot, broker completes deals.
21st Obsidian: Make traders start leaving.
25th Obsidian: Traders are past the bridge, Lever is pulled again to convert the entrance from "wagon-safe" to "deathtrap"
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