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Author Topic: Throw moving enemies for at least one tile?  (Read 681 times)

superstepa

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Throw moving enemies for at least one tile?
« on: March 26, 2012, 07:21:14 pm »

I absolutely love the wrestling in DF (Even though its a little bit overpowered) but I really don't like the fact that throwing doesn't move your enemy at all, unless you are much bigger then him (A cyclops versus a dwarf is an example of that (produces quite a messy result))
I think that if you are fighting a creature of the same (or smaller) size than you and you have high strength/wrestling skills, you should be able to throw him/her/it for at least one tile (maybe even in a chosen direction) so you can do stuff like throwing people off cliffs and in water
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Blade Master Model 42

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Re: Throw moving enemies for at least one tile?
« Reply #1 on: March 26, 2012, 10:40:29 pm »

The ability to chuck my foes off of cliffs is one that has eluded me in adventure mode, and I support this.

Footkerchief

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Re: Throw moving enemies for at least one tile?
« Reply #2 on: March 27, 2012, 02:27:22 pm »

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superstepa

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Footkerchief

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Re: Throw moving enemies for at least one tile?
« Reply #4 on: March 27, 2012, 09:37:10 pm »

I'm about 95% certain that the underlying problem is the same for both knockback and throws.
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