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Author Topic: The Most Memorable Fortress You've Created  (Read 3500 times)

ObiWorm

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Re: The Most Memorable Fortress You've Created
« Reply #15 on: March 20, 2012, 05:08:20 pm »

I don't remember the name, but I created a Fortress which had huge round halls, with enormous pillars, everything with masterwork engravings and pools and rivers of water running along the hallways in every floor (except on the forges, there was magma there instead of water). It also had a sauna room (you know, with a mist generator), and everything was powered by an underground power generator.

But then... the circus happened. My militia was unable to contain the forces of !!FUN!!, and they burned some of the mechanism that made that dwarftopia possible and everything was flooded.

Malarauko

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Re: The Most Memorable Fortress You've Created
« Reply #16 on: March 20, 2012, 05:31:10 pm »

I'm surprised no-one's mentioned Boatmurdered yet.
If I had created Boatmurdered no one would ever hear the end of it.
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Dwarf Fortress - Losing is fun.

JoshBrickstien

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Re: The Most Memorable Fortress You've Created
« Reply #17 on: March 20, 2012, 06:54:02 pm »

Bodicewhirl, my first successful fort back in the days of 40d.
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Raphite1

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Re: The Most Memorable Fortress You've Created
« Reply #18 on: March 20, 2012, 07:12:45 pm »

I had a fun 40d fort in which invaders would die by earth, air, fire, or water, depending on where they entered the map. They were forced to choose among four different underground halls to enter the fort, each of which led to a different elemental death.

Earth Hall: Invaders would trigger a pressure plate causing the constructed ceiling to collapse upon them.

Air Hall: A long passage of retracting bridges would send invaders plummeting to their deaths.

Fire Hall: Magma would flow in from grates in the walls, immolating invaders.

Water Hall: Water pressure from a huge adjacent cistern would force water to come rushing up through grates in the floor, filling the hall and drowning invaders.

It was fun to build all the traps, but it sure was a pain to rebuild the ceiling in the Earth Hall after every use.

Splint

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Re: The Most Memorable Fortress You've Created
« Reply #19 on: March 20, 2012, 07:54:55 pm »

My old DF2010 fortres Tinhammers, protected by not traps and marksdwarves, but Tigerman armies led by dwarven pike sergents (dfusion and runesmith facilitated that. It also had an army of ant people who made absolutly terrific miners and carpenters.)

Most successful fortress to date.

King DZA

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Re: The Most Memorable Fortress You've Created
« Reply #20 on: March 20, 2012, 08:41:07 pm »

Spoiler: Easily. (click to show/hide)

saltmummy626

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Re: The Most Memorable Fortress You've Created
« Reply #21 on: March 20, 2012, 10:03:14 pm »

Doduk Vucrig, Anvilrelief, and crafttin.

Doduk Vucrig was the last fort I ever played 40d in. I occasionally whip out my old PC to look at it and find myself thinking, "sweet jesus, this is a terrible layout."

Anvilrelief was the first fort I ever got candy in, my first really successful fort, my first introduction to the joys of desert scorpions, and my first experience with magma.

Crafttin was a decent fort in the desert, had lots of giant eagles, was at peace with goblins, captured an elven princess, and accidentally atom smashed an elven princess while trying to strip her of her weapons.
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All is silence. The road is straight, without turning, in darkness. Now let there be an end to all things.

ThatAussieGuy

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Re: The Most Memorable Fortress You've Created
« Reply #22 on: March 20, 2012, 11:40:06 pm »

Of the forts I've made, the one I remember most is....


Knifemurders.  My first real fortress.  I was originally going to ditch it when a tantrum spiral kill a good 3/4's of the population, but then I saw the name.  I perservered against elf sieges and used the place to properly learn how to play DF.  Pumpstacks, cistern usage (including a few fatal lessons regarding water pressure), dwarven water reactors and metalsmithing.  Everything I know now was practiced and learned from that fort.  Such a shame it had an ignoble end due to me driving the dwarf civ to extinction.  The migrants kept coming and I kept putting them to work as replacements for the previous ones that died.  Repeat until the migrants just stopped coming completely.
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