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Author Topic: Modifying Raws for Adventurer  (Read 741 times)

LoneTophat

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Modifying Raws for Adventurer
« on: March 16, 2012, 09:09:43 pm »

How can I modify my raws to make an invincible human adventurer?
I need specific pieces of code and where to put it.
Thankyou.
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Radiant_Phoenix

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  • [CREATURE_CLASS:MODDER]
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Re: Modifying Raws for Adventurer
« Reply #1 on: March 16, 2012, 10:38:46 pm »

This should work...

Add this to the end of [CREATURE:HUMAN] in creature_standard.txt in
{DF directory}/raw/objects

Code: [Select]
[PREFSTRING:invulnerability]
[SPHERE:LONGEVITY]

[AMPHIBIOUS]
[LIKES_FIGHTING][TRANCES]
[EXTRAVISION][MAGMA_VISION]

[GENERAL_MATERIAL_FORCE_MULTIPLIER:1:1000]

[NO_CONNECTIONS_FOR_MOVEMENT][NO_THOUGHT_CENTER_FOR_MOVEMENT]

[NO_PHYS_ATT_RUST]
[NOBREATHE][NO_DRINK][NO_EAT][NO_SLEEP]
[NO_DIZZINESS][NO_FEVERS][NOEXERT][NONAUSEA][NOPAIN][NOFEAR]
[NOSTUN][NOEMOTION]

[NOT_BUTCHERABLE][NOMEAT][NOSMELLYROT][NOSTUCKINS]

[SWIMS_INNATE]

[CV_REMOVE_TAG:CREATURE_CLASS]
[CV_REMOVE_TAG:SWIMS_LEARNED]
[CV_REMOVE_TAG:MAXAGE]
[APPLY_CURRENT_CREATURE_VARIATION]

[PHYS_ATT_RANGE:ENDURANCE:5000:5000:5000:5000:5000:5000:5000]
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:5000:5000:5000:5000:5000:5000:5000]
[PHYS_ATT_RANGE:TOUGHNESS:5000:5000:5000:5000:5000:5000:5000]
[PHYS_ATT_RANGE:RECUPERATION:5000:5000:5000:5000:5000:5000:5000]
[MENT_ATT_RANGE:WILLPOWER:5000:5000:5000:5000:5000:5000:5000]
[SKILL_LEARN_RATES:200:NONE:NONE:NONE]

[FIREIMMUNE_SUPER]
[SELECT_MATERIAL:ALL]
[MULTIPLY_VALUE:15]
[COLDDAM_POINT:NONE]
[HEATDAM_POINT:NONE]
[IGNITE_POINT:NONE]
[IF_EXISTS_SET_MELTING_POINT:NONE]
[IF_EXISTS_SET_BOILING_POINT:NONE]
[SPEC_HEAT:30000]
[SELECT_MATERIAL:BLOOD] Need to make sure blood and pus aren't solid at regular temperatures.
[PLUS_MATERIAL:PUS]
[MELTING_POINT:10000]
[SELECT_TISSUE:ALL]
[TL_HEALING_RATE:1]
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Garath

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Re: Modifying Raws for Adventurer
« Reply #2 on: March 16, 2012, 10:59:35 pm »

puny elf you
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