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Author Topic: work order problems  (Read 784 times)

The Chemist

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work order problems
« on: May 18, 2008, 12:40:00 pm »

So do work orders just cap out a 30 units per order max? I'm using a mac version, and when i order 30+ it just does 30. I've resigned myself to just making 10 orders of 30 rock toys to quell my rock problem, but it's a bit tedious.
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Temetrix - Nilk

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Re: work order problems
« Reply #1 on: May 18, 2008, 12:43:00 pm »

You can also Select the craftdwarfs shop [Q] then [A]dd new task, Rock toy and put it on [R]epeat. So this makes your craftsdwarves to build those toys as long as there is rock left and no one takes over the workshop.
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um-beer coockies!