Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Pully systems  (Read 793 times)

tilly

  • Bay Watcher
    • View Profile
Pully systems
« on: February 21, 2012, 03:59:29 pm »

I suggest in the mechanics workshop a pully system that works with ropes or chains.
« Last Edit: February 21, 2012, 04:01:07 pm by tilly »
Logged

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Pully systems
« Reply #1 on: February 21, 2012, 04:46:59 pm »

Footkerchief, I summon the.

Really, these things get suggested pretty often. Please note that in the suggestion forum necro'ing is not frowned upon provided you have something valuable to contribute.
Logged

NW_Kohaku

  • Bay Watcher
  • [ETHIC:SCIENCE_FOR_FUN: REQUIRED]
    • View Profile
Re: Pully systems
« Reply #2 on: February 21, 2012, 04:58:47 pm »

Actually, the Improved Mechanics thread is the one you want.

http://www.bay12forums.com/smf/index.php?topic=23799.0

That's the one that was a winner of the Eternal Suggestion Voting poll, and includes a very large and thorough discussion of things to be piled into the game's eventual mechanics overhaul.
Logged
Personally, I like [DF] because after climbing the damned learning cliff, I'm too elitist to consider not liking it.
"And no Frankenstein-esque body part stitching?"
"Not yet"

Improved Farming
Class Warfare