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Author Topic: 1000 Blank White Cards  (Read 24262 times)

quinnr

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Re: 1000 Blank White Cards
« Reply #120 on: March 18, 2012, 01:23:52 pm »

So here's the deal regarding the status of this:
I currently have realized with school work, and other aspects of my life that require time, I most likely won't have enough time to update the official game. I sent a PM to a player who offered to run it a few days ago, but they haven't sent me back a message.

If someone is interested in picking it up, just send me a PM and I can get the files with hands and shuffling formulas to you. Possibly a good idea to make a new thread after that so that the first post can be updated promptly, although if you send me the first post, I can update it fine.

I will update the first post of this from time to time as well, as it doesn't take as much time, so you can keep posting cards and I'll get it caught up eventually.
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freeformschooler

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Re: 1000 Blank White Cards
« Reply #121 on: March 18, 2012, 02:06:36 pm »

Somehow I missed your PM. I double-checked and yep it's there, a couple pages back. Sorry. But yeah, I'll see what kind of time I have.
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LordBucket

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Re: 1000 Blank White Cards
« Reply #122 on: March 18, 2012, 10:33:05 pm »

Watch and die in agony.


I note that this card, as phrased, will have no meaningful effect on anyone..unless...

Quote


...is also in play on a single player.

Neonivek

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Re: 1000 Blank White Cards
« Reply #123 on: March 19, 2012, 08:32:09 am »

Not sure how doubling your points gives that card a use.
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freeformschooler

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Re: 1000 Blank White Cards
« Reply #124 on: March 19, 2012, 09:33:29 am »

If you have -1500 points and multiply that by two ("double"), it becomes -3000. So not useful for you but definitely useful on another player.

Anyway, I'm gonna be hosting the revised game of this once I wrap my head around the deck system quinnr sent me. Once I get it set up I'll PM each of the previous players to see if they're still interested.
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Neonivek

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Re: 1000 Blank White Cards
« Reply #125 on: March 19, 2012, 10:32:57 am »

If you have -1500 points and multiply that by two ("double"), it becomes -3000. So not useful for you but definitely useful on another player.

Anyway, I'm gonna be hosting the revised game of this once I wrap my head around the deck system quinnr sent me. Once I get it set up I'll PM each of the previous players to see if they're still interested.

Yes but you cannot force another player's negative points to double. PLUS the card really doesn't say how the doubling works. I actually always assumed that the card essentially doubles your score for as long as it is out (rather then an immediate double).
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Scelly9

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Re: 1000 Blank White Cards
« Reply #126 on: March 19, 2012, 03:48:11 pm »

If you have -1500 points and multiply that by two ("double"), it becomes -3000. So not useful for you but definitely useful on another player.

Anyway, I'm gonna be hosting the revised game of this once I wrap my head around the deck system quinnr sent me. Once I get it set up I'll PM each of the previous players to see if they're still interested.

Yes but you cannot force another player's negative points to double.
Why not?
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Neonivek

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Re: 1000 Blank White Cards
« Reply #127 on: March 19, 2012, 04:36:41 pm »

If you have -1500 points and multiply that by two ("double"), it becomes -3000. So not useful for you but definitely useful on another player.

Anyway, I'm gonna be hosting the revised game of this once I wrap my head around the deck system quinnr sent me. Once I get it set up I'll PM each of the previous players to see if they're still interested.

Yes but you cannot force another player's negative points to double.
Why not?

Because it "Doubles YOUR points" Not the value of their points.
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Akhier the Dragon hearted

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Re: 1000 Blank White Cards
« Reply #128 on: March 19, 2012, 04:39:34 pm »

Um, if you played it targeting them then it would be theirs.
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DarkWolfXV

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Re: 1000 Blank White Cards
« Reply #129 on: May 08, 2012, 10:10:29 am »

We should really revive this.
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freeformschooler

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Re: 1000 Blank White Cards
« Reply #130 on: May 08, 2012, 10:43:12 am »

It was my fault for letting the last game die. I thought I could run it during a tough point of school. I was wrong.
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