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Author Topic: Roads  (Read 1898 times)

Nikinyo

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Roads
« on: December 10, 2007, 02:23:00 pm »

I made a 5 tile wide stone block road, leading from every caravan arrival point to my trade depot, but human wagons just ignore it((
How to make them use it?
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Dwarf Fortress - The universe where Elves look like Elephants.

Merlon

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Re: Roads
« Reply #1 on: December 10, 2007, 02:32:00 pm »

The wagons don't prioritize roads themselves. What you can do, assuming the wagons start on the road to begin with, is building rewall pillars along your road. Space them far enough apart for dwarves and mules to pass, but close enough to block wagons. That way your unobstructed road should become the only valid path to your fort for wagons, and hence start getting some use.

If you're on a heavily forested map you could also simply stop chopping wood next to the road, a year or two worth of growth should make most paths not using your road exceedingly long and hence cause the road to be used more.

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Nikinyo

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Re: Roads
« Reply #2 on: December 10, 2007, 02:40:00 pm »

I'm not on a highly forested map, but I like the idea with pillars... I'll make them 3 levels tall and make them look like street lamps)
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Dwarf Fortress - The universe where Elves look like Elephants.

Greenwolf

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Re: Roads
« Reply #3 on: December 10, 2007, 06:19:00 pm »

wow, that gave me an idea... arches... lots of arches...
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Torak

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Re: Roads
« Reply #4 on: December 10, 2007, 06:25:00 pm »

Bah! Humans, just elves with shorter ears! Why should THEY get to visit my magnificient Mountain Hall when all they see is rock, and not pure stone?
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