Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3]

Author Topic: The first game I've ever played which...  (Read 5937 times)

Tharwen

  • Bay Watcher
    • View Profile
Re: The first game I've ever played which...
« Reply #30 on: February 10, 2012, 02:51:33 pm »

Try playing in freezing terrifying zones. You'll never be good at the game again...
Logged
[Signature]

Kirbypowered

  • Bay Watcher
  • Proficient Dabbler
    • View Profile
Re: The first game I've ever played which...
« Reply #31 on: February 10, 2012, 03:06:45 pm »

I too, enjoy making a decent fortress. However, I think I'll start doing certain things (direct path in/open to caves/etc.) as well. Having a perfectly running fort that I worked hard on is fine, but I find it more enjoyable when something horrible can/does happen to it. It's even more Fun when it's unintentional.
Logged
THE WINTER MEN COME DOWN THE VALLEY AND KILL KILL KILL.
I'm voting for the Plaid Acre up next on COLORS AND MEASUREMENTS weekly.

raptorfangamer

  • Bay Watcher
  • Svenleton King
    • View Profile
Re: The first game I've ever played which...
« Reply #32 on: February 10, 2012, 03:16:38 pm »

OhgodwhyamIgoodatthisgame?
Logged
"Tobar, whats that on the wall?"

"That, Urist, is a reminder not to piss me off..."

zzedar

  • Bay Watcher
    • View Profile
Re: The first game I've ever played which...
« Reply #33 on: February 10, 2012, 03:54:34 pm »

I've always thought that the disdain for smoothly running forts is because people jump to the conclusion that a well-run fort must lack ambition. If your only goal in fort design was to make it run smoothly, that would be trivially easy. You could never enter a cavern, never dig out any candy, never use magma, never piss off a trader, never do a megaproject... so when someone hears that a fort's working properly, that's the image that springs to mind. When a fort does all those things and still functions well, that's different from what most people think of.

Also, disaster makes for a much better story.
Logged
kingubu cancels Efficiency: Taken by mood
Project Whalegun is a go. Load the whale cannon!
Pages: 1 2 [3]