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Author Topic: High Boot  (Read 575 times)

Gunnarr

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High Boot
« on: January 23, 2012, 08:31:45 pm »

I could not find in the search an answer to this and i can't find any explaination in the wiki

Is it possible to craft a high boot?

I am trying to craft it but I only see low boot...
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Agent_86

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Re: High Boot
« Reply #1 on: January 23, 2012, 08:37:19 pm »

Yes, dwarves can produce high boots, but the dwarven civilization that your fort belongs to might not have access to high boots.

My current fort is the opposite - I can only make high boots, not low boots.
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Gunnarr

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Re: High Boot
« Reply #2 on: January 23, 2012, 08:47:49 pm »

. . . .. .

how the heck...

ah whatever haha

thank you!
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Garath

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Re: High Boot
« Reply #3 on: January 24, 2012, 09:44:13 am »

sometimes you can, sometimes you can't. As said, it depends if your home civ knows how to do this
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nutzy

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Re: High Boot
« Reply #4 on: January 24, 2012, 10:57:46 am »

If you want your dwarves to always be able to make high boots go into the entity_default.txt file and change the token in the first section (the dwarf entry)
[SHOES:ITEM_SHOES_BOOTS:COMMON]
to
[SHOES:ITEM_SHOES_BOOTS:FORCED]
« Last Edit: January 24, 2012, 12:28:12 pm by nutzy »
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NecroRebel

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Re: High Boot
« Reply #5 on: January 24, 2012, 11:46:04 am »

Alternatively, alter one of the boots' [ARMORLEVEL:1] token to 2 or 3.

If there is at least one piece of equipment with a particular ARMORLEVEL on a particular body part that has the COMMON or FORCED rarity, you will have access to at least one of those pieces. Normally, though, both low and high boots are at ARMORLEVEL:1, so you get at least one but not necessarily both of them. Changing their rarity to FORCED makes it certain that you'll get them. Changing their ARMORLEVEL makes it so that one of them is a different category (like "heavy armor footwear" instead of their natural "light armor footwear") and also makes it certain you'll get them.
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