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Author Topic: DF Crashes when human caravan comes, save inc.  (Read 2038 times)

Hypcso

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DF Crashes when human caravan comes, save inc.
« on: November 13, 2007, 06:51:00 am »

Here's a save about 15 seconds before the caravan comes, it crashes almost instantly. The gamelog shows the caravan arriving at the same time it crashes. This fortress is modified to use humans and I have used reveal, however I have several dwarf fortresses in the same situation if it's required. This seems to only happen a couple years in, the caravan has arrived fine each year before this. I have noted this on the other fortresses too. Seems like 3 or 4 years in when it starts to happen.
http://rapidshare.com/files/69406502/DFCrashsave.zip.html
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Sykirobme

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Re: DF Crashes when human caravan comes, save inc.
« Reply #1 on: November 13, 2007, 09:35:00 am »

I have a save that seems to be crashing with the arrival of a human caravan, as well (game log shows arrival of caravan and merchant baroness).  No mods on mine.  I will get it out later tonight when I'm home from work.
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Infinity Biscuit

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Re: DF Crashes when human caravan comes, save inc.
« Reply #2 on: November 13, 2007, 09:58:00 pm »

I'm getting the same crash, too. Four crashes in a row immediately when the merchants and a baroness arrive. Only modifications to my game are turning Temperature, Weather, and Invasions off.
Here's my save file:
Link

Edit: In case it helps, here's the errorlog:

path fail: dwarf,154,158,19 -> 158,149,17: Id #24020:Path Goal Seek Station:Station Invalid at 154,158,19
Civ Zone Mead Hall 2632: Null Unit Assignment (Id 6780)
Civ Zone Mead Hall 2632: Null Unit Assignment (Id 5362)
Civ Zone Home 2872: Null Unit Assignment (Id 6780)
Civ Zone Home 3043: Null Unit Assignment (Id 5362)
path fail: dwarf,Dig Channel,198,201,16 -> 196,204,17: Id #23828:Path Goal Dig:Station Mill Building at 118,169,15

[ November 13, 2007: Message edited by: Infinity Biscuit ]

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Sykirobme

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Re: DF Crashes when human caravan comes, save inc.
« Reply #3 on: November 13, 2007, 11:02:00 pm »

Mine is here:
http://rs41.rapidshare.com/files/69570764/DF_Save.zip

I included the game log file, too.

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Toady One

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Re: DF Crashes when human caravan comes, save inc.
« Reply #4 on: November 13, 2007, 11:24:00 pm »

I'm going to hold off looking at these until after the next release, since all of my caravan crashes have been caused by a seed pricing error, which I've fixed.  If any of these still act up with the one that's going up at the end of the week, let me know.
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Hypcso

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Re: DF Crashes when human caravan comes, save inc.
« Reply #5 on: November 14, 2007, 01:04:00 am »

Great, Looking forward to it. Thanks Toady.
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Sykirobme

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Re: DF Crashes when human caravan comes, save inc.
« Reply #6 on: November 14, 2007, 10:57:00 am »

Awesome.  This has been my best fort so far with this version and want to keep expanding it.

Thanks again!

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Sean Mirrsen

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Re: DF Crashes when human caravan comes, save inc.
« Reply #7 on: November 14, 2007, 03:31:00 pm »

I've got one too, it consistently crashes some 2-3 minutes after loading. I did make several modifications, such as adding hatchets, broadswords, and similar items though, but there are no traders to cause the crash. The dwarven caravan has recently left, and I'm not doing anything outrageous at all. I'll see if preventing certain tasks' execution will stop it crashing...
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Doctor Lucky

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Re: DF Crashes when human caravan comes, save inc.
« Reply #8 on: November 14, 2007, 06:05:00 pm »

I also have a crash related to an arriving human caravan in 1053.  I have a save about 40 seconds before if needed.

Interestingly, I managed to get the human caravan to successfully arrive... by raising my wide drawbridges.  With only the 1-wide sally port available, I get the "Wagons have bypassed your settlement" message, and the caravan arrives OK.

So it's the wagons, the goods ON the wagons, or the folks accompanying the wagons.

Doctor Lucky.

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mwoody450

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Re: DF Crashes when human caravan comes, save inc.
« Reply #9 on: November 14, 2007, 08:34:00 pm »

http://mwoody.com/region13.zip

Same problem, crashes every time.  Save is about 5 seconds before the caravan arrives.  I'll try it in the new version and post the results here, once it's available; I already had it uploaded before reading this thread, so I figured I'd post the link anyway.

I should note that this is the third time the caravan has arrived.  The first time it came by itself, the second time they actually met with my leader to discuss what they'll bring next time like the dwarves do, and this third time supposedly they were bringing a merchant prince, according to the gamelog.

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Hakar

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Re: DF Crashes when human caravan comes, save inc.
« Reply #10 on: November 15, 2007, 01:39:00 am »

Will our current saves be compatible?
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Infinity Biscuit

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Re: DF Crashes when human caravan comes, save inc.
« Reply #11 on: November 17, 2007, 10:07:00 am »

Aye, the new version fixed the crash.

Thanks much, Toady One!

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