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Author Topic: Merchant Pathfinding - Two Depots  (Read 447 times)

Virroken

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Merchant Pathfinding - Two Depots
« on: May 04, 2008, 09:49:00 pm »

I have an entire caravan of human wagons plus merchants-bodyguards trying to get into one of my Depots. The wagons pile up on top of the depot, and do nothing. My dwarves can now steal freely from the wagons.

When the wagons first appeared on map, I shut off wagon access to the primary depot, but left a passage for unwagoned merchants to get in. Unwagoned merchants make it to the primary depot and trade as usual. The wagons go to the second depot and pile up.

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Draco18s

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Re: Merchant Pathfinding - Two Depots
« Reply #1 on: May 04, 2008, 10:45:00 pm »

There are current known bugs regarding two depots.

Use the serach.

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Virroken

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Re: Merchant Pathfinding - Two Depots
« Reply #2 on: May 05, 2008, 10:28:00 am »

My bad. Searched the buglist for merchant, but not depot.

Close or delete topic?

[ May 05, 2008: Message edited by: Virroken ]

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