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Author Topic: A couple of questions; water, mud, magma, and pump stacks  (Read 1275 times)

Walkaboutout

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A couple of questions; water, mud, magma, and pump stacks
« on: October 31, 2011, 08:10:14 pm »

So here's my situation and my questions. I've read the thread on the new and improved magma pump, here http://www.bay12forums.com/smf/index.php?topic=72296.0  I understand it's design, the 1x3 resevoir and all, and it seems great. But in an effort to avoid having to build a 90 level pump stack to my magma sea, so that I can pump magma onto the surface to toast some invaders, I thought I'd just use water from the aquifer instead, to drown those suckers. That has the added benefit of leaving behind more loot.

But I would be flooding a long, walled-in road that the invaders would be forced up and trapped in, and I just can't STAND the mud (I know, point, laugh, call me OCD, whatever). I refuse to have my nice quartzite thoroughfare ruined by a coating of mud that I can't get cleaned. So my two questions are:

1) Does that 1x3 magma resevoir REALLY stay filled up? It seems it works for people, but 90 levels is a lot to not be sure before I try. In my experiments with very small water stacks, the 1x3 resevoir is pumped from level to level so fast, that usually the side tiles from the center never stay watered, which is the whole point of a magma resevoir (to limit temperature changes). Maybe magma pumps differently from the magma sea, than water from an aquifer?

2) Does mud get destroyed when you dump magma over it? It dawned on me that I could stand the mud for a time, if I knew that I would eventually bite the bullet, and build a magma stack, that I could use to burn away the mud, after drowning the goblins. Or, I could just decide that "Hmm, today, this group of invaders shall be fried to a crisp rather than drowned!", if I have a stack of both.

Thanks all in advance. This game can sure suck you in!
« Last Edit: October 31, 2011, 08:11:51 pm by Walkaboutout »
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Mitchewawa

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Re: A couple of questions; water, mud, magma, and pump stacks
« Reply #1 on: October 31, 2011, 08:31:36 pm »

1. 1x3 magma holes' function is to reduce lag caused by magma pump stacks by up to 90%. Any mechanical pump stack's reservoir is constantly empty as the liquid drawn from the bottom is nearly instantly teleported to the top. So yes, the resevoir is constantly available. And no, magma sea magma and aquifer water function the same when passed through a pump.

2. Mud does get destroyed by magma (it removes all containments). However, constructing and (optionally) deconstructing something over the mud (such as a road) removes the mud as well, so there's no real need to make a 90z level magma stack.

Welcome to Dwarf Fortress!
« Last Edit: October 31, 2011, 08:36:17 pm by Mitchewawa »
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acetech09

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Re: A couple of questions; water, mud, magma, and pump stacks
« Reply #2 on: October 31, 2011, 08:43:33 pm »

I'm not sure If I recall this correctly - that contaminants on retractable bridges are dumped onto the level below, leaving the bridge clean. I don't think is true, but if somebody can confirm, it might be a shot.

Or, you could use constructions and rebuild your floor every time.

Other than that, *ahem, necro*
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ThatAussieGuy

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Re: A couple of questions; water, mud, magma, and pump stacks
« Reply #3 on: October 31, 2011, 08:44:09 pm »

He's trying to intentionally flood his fortress with magma just to clean the mud off the floor, and only thought of using it to get rid of goblins as an afterthought?

He passes.  Welcome to the forums!

acetech09

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Re: A couple of questions; water, mud, magma, and pump stacks
« Reply #4 on: October 31, 2011, 08:46:25 pm »

He's trying to intentionally flood his fortress with magma just to clean the mud off the floor, and only thought of using it to get rid of goblins as an afterthought?

He passes.  Welcome to the forums!

Using magma to clean the floor off after using water to kill goblins? Very undwarfy and should be frowned upon.

Not using magma to profit off of goblin corpses? That flips it around.
« Last Edit: October 31, 2011, 08:49:36 pm by acetech09 »
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Epithemius

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Re: A couple of questions; water, mud, magma, and pump stacks
« Reply #5 on: November 01, 2011, 12:49:02 am »

It's pretty dwarfy. I mean, drown em', have Goblin Christmas, create iron from goblinite, and burn the corpses for Armok, due to the fact that the dwarves themselves can't bring themselves to do elf labours like cleaning.
Welcome to the fucking forums! Hope you like miasma! :D
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CapnUrist

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Re: A couple of questions; water, mud, magma, and pump stacks
« Reply #6 on: November 01, 2011, 12:57:29 am »

If muddying up your nice causeway is a concern, then don't run water through it and/or don't allow the filthy vermin invaders in there in the first place! I would suggest installing a large number of retractible menacing spikes up and down said causeway, preferrably made of steel or something equally shiny. It will add value, threats, and awesome to your causeway. Magma is still a possibility for cleansing purposes.
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zehive

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Re: A couple of questions; water, mud, magma, and pump stacks
« Reply #7 on: November 01, 2011, 01:15:29 am »

If he's proposing using magma to clean off mud caused by killing goblins, that seems pretty dorfy.

Honestly can you think of anything more dwarfy? Theres mud on my fortress! BURN THE FUCK OUT OF IT WITH MAGMA

Wayward Device

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Re: A couple of questions; water, mud, magma, and pump stacks
« Reply #8 on: November 01, 2011, 11:25:34 am »

Well, magma is the universal dwarven solvent.
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Daetrin

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Re: A couple of questions; water, mud, magma, and pump stacks
« Reply #9 on: November 01, 2011, 03:56:35 pm »

Well, magma is the universal dwarven solvent.
Dwarves and magma are perfectly miscible.
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All you need to know about Ardentdikes
It is really, really easy to flood this place with magma fwiw.

Doors stop fire, right?