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Author Topic: Altering population limits in save games?  (Read 518 times)

Coco146

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Altering population limits in save games?
« on: October 30, 2011, 07:26:41 pm »

I've been playing a game and so far it's been going pretty well but I was wondering if I could edit my population cap for a fort that already existed?  I have also been wondering what to cap it at, at the moment I recon 60 should be enough for my needs without harming my framerate too much?
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KtosoX

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  • Playing DF since 18.08.2010
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Re: Altering population limits in save games?
« Reply #1 on: October 30, 2011, 07:29:29 pm »

In order to change your pop-cap, go to your df folder: data->init->d_init.txt and alter [POPULATION_CAP:xx]
Remember, that it works with a delay of 1 or 2 waves.
Once altered, the new option will work on any opened save. So, you can turn on and off such things like: weather, temperature, invaders, immigrants, babies ...
« Last Edit: October 30, 2011, 07:36:16 pm by KtosoX »
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Build a grid of floor grates above the entire city. Draft a squadron of masons and bomb the crap out of the city with falling constructed walls.
The Geneva Convention would like to have a word with you.
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Coco146

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Re: Altering population limits in save games?
« Reply #2 on: October 30, 2011, 07:35:54 pm »

Okay thanks.
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