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Author Topic: CANDY ISLAND!!  (Read 6489 times)

kaijyuu

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Re: CANDY ISLAND!!
« Reply #15 on: March 21, 2012, 08:33:12 pm »

Good luck using it. I mined out ~7000 adamantine without cheating and was wondering what the hell to do with it all. Military's all geared up already.
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Quote from: Chesterton
For, in order that men should resist injustice, something more is necessary than that they should think injustice unpleasant. They must think injustice absurd; above all, they must think it startling. They must retain the violence of a virgin astonishment. When the pessimist looks at any infamy, it is to him, after all, only a repetition of the infamy of existence. But the optimist sees injustice as something discordant and unexpected, and it stings him into action.

Tolisk

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Re: CANDY ISLAND!!
« Reply #16 on: March 21, 2012, 10:43:52 pm »

Give all civvies candy cloths me thinks?
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In the grim darkness of DF, there can be only FUN

werechicken

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Re: CANDY ISLAND!!
« Reply #17 on: March 21, 2012, 10:55:57 pm »

Give all civvies candy cloths me thinks?

It'd make the disposal of damaged clothing allot more difficult though.
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kaijyuu

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Re: CANDY ISLAND!!
« Reply #18 on: March 21, 2012, 11:09:09 pm »

I'm probably going to get 50+ sets of masterwork armor and assault hell with civilians and bears.
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Quote from: Chesterton
For, in order that men should resist injustice, something more is necessary than that they should think injustice unpleasant. They must think injustice absurd; above all, they must think it startling. They must retain the violence of a virgin astonishment. When the pessimist looks at any infamy, it is to him, after all, only a repetition of the infamy of existence. But the optimist sees injustice as something discordant and unexpected, and it stings him into action.

orius

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Re: CANDY ISLAND!!
« Reply #19 on: March 22, 2012, 09:46:33 am »

Is it actual functioning candy?

If so, I don't really see what the problem is.  ;)
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Quote from: ThatAussieGuy
That is an insane and dangerous plan.  I approve wholeheartedly. 


Fortressdeath

King Mir

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Re: CANDY ISLAND!!
« Reply #20 on: March 23, 2012, 12:04:15 am »

"Duplicate Object" really needs to be changed into a Fatal error...

Funny, looking at mantis earlier today, I saw this quote:

http://www.bay12games.com/dwarves/mantisbt/view.php?id=5578
Quote from: Quietust
An incorrect mod resulting in odd behavior may be acceptable from some viewpoints, but it should never be possible for malformed raws to actually crash the game.

Of course, there should be cleaner ways to handle this sort of thing.  Like, say, just rejecting a duplicate raw when you have a new one with the same name.
There's a difference between a crash and behavior that prohibits playing with invalid settings.

Crossroads Inc.

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Re: CANDY ISLAND!!
« Reply #22 on: March 23, 2012, 06:36:25 am »

By the way, if someone out there wants a nother site with WAY too much Candy, check out "Dwarf Moria"
http://dffd.wimbli.com/file.php?id=2294

It is a .31 version so heads up.

But anyway, the map has a over a dozed pillars that are in places 30 to 50 z levles deep.Would love someone run prospector on it and get exact numbers
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Ask not what the Dwarfs can do for you...
But ask.... why are they drunk all the time?
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