Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Fey mood help?  (Read 922 times)

Kurtisk1

  • Bay Watcher
    • View Profile
Fey mood help?
« on: October 09, 2011, 11:42:42 am »

One of my mining dwarves was just taken by a fey mood but he won't claim a workshop.  He is just standing there in the meeting area being idle.  Is there anyway I can help him before he goes insane?
Logged

FrisianDude

  • Bay Watcher
    • View Profile
Re: Fey mood help?
« Reply #1 on: October 09, 2011, 11:45:37 am »

Build any workshop you don't have already as soon as possible. Chances are he's just going to go do something crafty, though.
Logged
A tiny, foul-tempered humanoid creature that dwells in the evil mountains. They are known to enjoy drinking liquor and will take any unguarded supplies of booze.

Urist Imiknorris

  • Bay Watcher
  • In the flesh, on the phone and in your account...
    • View Profile
Re: Fey mood help?
« Reply #2 on: October 09, 2011, 11:46:27 am »

Build any workshop you don't have already as soon as possible.
Allow me to narrow down that list. Make sure you have all of these:

Forge
Glass Furnace
Mason's Workshop
Carpenter's Workshop
Craftsdwarf's Workshop
Jeweler's Workshop
Clothier's Workshop
Leather Works
Mechanic's Workshop
Bowyer's Workshop
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Kurtisk1

  • Bay Watcher
    • View Profile
Re: Fey mood help?
« Reply #3 on: October 09, 2011, 11:51:28 am »

Thanks!  I built a clothiers workshop and he's building in there.  If only I could get my dwarves to haul my anvil now..
Logged