Wow the other engravers with my recursively recursive engravings, include hidden images of the things that may yet come to pass.
[4-3] You do some scribing... before the foreman comes to you and scolded you. Very heavy handedly. You are told to engrave exactly to the design. It seems creativity is not welcomed here.
Status: 70s, Fine, Well-fed, got Alcohol, initiate of Engraver's guild
right... i really need an new housing then? 10+5 shinies for shelter and booze means i wont earn shit
"Heigh ho, Heigh ho, to make rooms i ... wonder what one of those rooms will cost me?"
(you should know it is coming).
After a day of work, you got your pick and tried to mine a room in a less travelled area. As you dug a few feet* deep, A lawman apprehended you. It seems mining without a permit is a criminal offence. You are escorted to the local sheriff's post and detained until next morning. At least you got a private cell for tonight.
Mood decreased by 2 for being incarcerated.Status: 70s, Very Unhappy, Well-fed, got Alcohol, initiate miner
*Dwarven units, of course.
[Back again! Glad I'm not too far behind. Looking forward to seeing where this goes. ]
"Well... I guess we know where the place gets its name from," Turk observed when he arrived at the entrance with the rest of his traveling companions. Though, the rest of them seemed a bit too busy to notice that little bit of litotes, as far as he could tell.
Not that he could blame them, really; this was much different from what any of them had imagined. Sure, it was a Dukedom, and that meant something, but Turk had still been expecting something a little less... well, less. The Guildmaster had told him that he would be starting a new branch, for Armok's sake! It seemed a bit of a stretch to imagine that this place didn't already have a branch.
Of course, the Guildmaster had been getting a little long in the tooth, so maybe he'd gotten this place mixed up with some other outpost. That would actually be pretty apropos as far as Turk's life was concerned, getting sent off to the wrong mountain because some near-sighted, addlepated greybeard's glasses were smudged.
Turk sighed. Either way, the first steps would be the same, and there was no point in standing around and waiting when there was work to be done.
"On the bright side," he observed as he set off. "I doubt I'll get put in a pit polishing rocks somewhere."
Search for the local branch of the Cheesemaker's Guild and ask to be put to work. If there isn't one, try and find some administrative personnel and ask about setting one up.
Ah! Cheesemakers! The true professional that always got the wrong end of the stick. Drafted to the militia, carrying rocks and such...
[3] No. The receptionist of the managing office just laughed off your idea. You moved to the farming district, asking how you can set up a cheese operation. Everyone also laughed you off. The problem: This place produces no milk. No sense to post-process imported cheese, either.
you did find a job as a longshoreman. Certainly it is a welcoming change... but at least it is better paid at 30s a day. It won't increase for a long time though.
Status: 85s, Fine, Well-fed, got Alcohol, longshoreman
Snobs. They wouldn't know a legendary mechanic if one built an automated mine in front of them! Guess I'll have to go to something else with my skills...As well established this fortress is, the caverns must still be dangerous. The military must be needed there...And my skills as a mechanic would be useful, to make machinery and the such.
Apply to the militia/military as a combat engineer. Say that I can build machinery to aid in the caverns.
[4]
The militiaman laughed as you told your experience. "Charters! No, real men do not need this. We don't want them work on paper, but the real thing! Show me what you can do."
With the limited resources available, you made a repeating crossbow. Just working, never marvelous, but enough to impress the local leader. You are allowed to tag along as a PFC, as long as you keep their equipment well maintained. This includes blacksmithing work which you are not too familiar with, but things will soon change...
Status: 85s, Fine, Well-fed, got Alcohol, PFC (Engineer)
Well that was alright, I suppose...
Continue to work at his job, using any spare time to ask around to see how expensive/where he could get some better armour and training.
[4]
You visited the barracks and found out the training equipment highly unsuitable for you needs. For instance, they only have stationary targets. This is too different from the dynamic nature of small squad combat to have any effect on you.
On the upside, you found out leather clothing can be acquired with shinies. 100 shinies will give you a padded leather vest. 75 will give you a helm.
Status: 100s, Fine, Well-fed, got Alcohol, PFC
no...
No...
NO...
NOOOOOOOOOOOOOOO!
SCRIBE WORK?
Grig wanted to be a warrior! But he was back at his old damned job! And what the heck did he eat last night?
Ugh!
Common sense prevailing, Grig noted that if he wanted to be a warrior, he was going to need money to compensate for a slow start that was inevitable. Which meant... counting and writing and joining this insane bureaucracy for now.
Continue working, find a cheap place to stay that isn't a homeless shelter, if possible, buy meat and alcohol. Budget of 25. If what stated would go over that, ignore the latter 2 and just have whatever I would have to eat.
[6]The goblin inn offers lodging for 5 shinies each. Turn out it is still a communal bedroom, but at least away from the traffic. meat is available for 10 shinies per day. Unknown meat, that is. Anyway as you have meat you are already too happy to discern them.
You are now running a deficit. You may either work harder (and submit to evil shinyism!) to get out of this rat race, or else...
Status: 70s, quite content, Well-fed, got Alcohol, Scribe II