Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3]

Author Topic: Merchants go home!  (Read 3484 times)

Oliolli

  • Bay Watcher
  • [PREFSTRING:unlikeability]
    • View Profile
Re: Merchants go home!
« Reply #30 on: September 22, 2011, 06:52:52 am »

Waiiiit....where's the beard and the helmet?  Imposter gif!  Imposter gif!

I do believe that was made before this one.
Logged

Quote from: Girlinhat
When all you've got is an adjustable spanner and an entire freight warehouse of terrifying cogs and gears, everything looks like "just a prototype".
Quote from: ThatAussieGuy
You all turned Swordthunders into a bastion of madness that seems to warp in on itself under its own hatred of sanity.  I'm so happy!
Quote from: Loud Whispers
drowning babies everywhere o-o

Endiqua

  • Bay Watcher
    • View Profile
Re: Merchants go home!
« Reply #31 on: September 22, 2011, 07:31:18 am »

Yeah, I know, I was attempting funny and I failed. :D
Logged
DF sets out a challenge to us with no explanation and no assistance, and each time we fail it becomes more merciless, but we continue in the hopes that we can show it, "See?  I'm doing good, right?  I kept the little men alive!  You're proud of me, right?"
Pages: 1 2 [3]