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Author Topic: Curiosity  (Read 2118 times)

Jemeni

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Re: Curiosity
« Reply #15 on: August 21, 2011, 03:15:44 pm »

I don't know what kind of modding freedom you have in MC (from what I've seen, quite a lot?), but I'm sure you could translate quite a few DF aspects over to MC.
The main question is, are you willing to devote time to it?

I suppose you could start with spawning a woodcutter dwarf (I've already seen AI woodcutters on youtube) and indirectly telling him to cut down trees.
Implement stockpiles (use chests?).
Implement the carpenter profession and his workshop.
Construct a workshop.
Make a wooden door.
Construct a wooden door.

If you can integrate these goals nicely, I'm pretty sure you can get quite far with this idea!

Well with minecraft, you have complete access to the source(is you decompile it with a community tool that is)  and you can change whatever you want about the game. 
As to your question that is the biggest problem with doing something like this. The time it would take to do this on even a small scale would be astronomical to do it in full, so I'm starting with some basics and quite frankly I think that your idea will probably be where I start.
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