Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 [5]

Author Topic: Dwarven Hive .4 - second major release. Still beta.  (Read 8461 times)

darkflagrance

  • Bay Watcher
  • Carry on, carry on
    • View Profile
Re: Dwarven Hive .4 - second major release. Still beta.
« Reply #60 on: June 10, 2011, 06:44:07 pm »

When I first read spidertaurs, I thought they'd be like driders: elves on top and spiders on the bottom. They're fine the way you've implemented them though.
Logged
...as if nothing really matters...
   
The Legend of Tholtig Cryptbrain: 8000 dead elves and a cyclops

Tired of going decades without goblin sieges? Try The Fortress Defense Mod

Ult1mara

  • Bay Watcher
    • View Profile
    • Ult1mara's Let's Plays and reviews
Re: Dwarven Hive .4 - second major release. Still beta.
« Reply #61 on: July 18, 2011, 07:21:50 am »

Dude any new progress been made? I really enjoy using this Mod and would like to know if there is anything new going to be added soonish or any new bugs being fixed?

Thank You.

Ur friendly drunken Scotsman

Ult1mara
Logged
The local scottish drunken dwarf
Dwarf Fortress Mod Reviews
http://www.bay12forums.com/smf/index.php?topic=84405.0

Di

  • Bay Watcher
    • View Profile
Re: Dwarven Hive .4 - second major release. Still beta.
« Reply #62 on: August 18, 2011, 10:50:24 pm »

You know, this thread might be of some help with your breeding problem (actually it was the reason of its creation  ;) )
Logged
Quote from: Creamcorn
Dwarf Fortress: Where you meet the limit of your imagination, moral compass, sanity and CPU processor.
http://www.bay12forums.com/smf/index.php?topic=103080.0 Fix sober vampires!
http://www.bay12forums.com/smf/index.php?topic=91442.0 Dwarven Cognitive Science
Pages: 1 ... 3 4 [5]