I hope it improves though, I like a lot of the ideas of the game and what not. I wouldn't recommend it in its current state yet though, unless you want to support the dev (like I did).
But, apparently in the create menu you can use it to create an invoker to summon people, which I didn't even know. Tbh, not sure I saw that menu or knew what it did if I did. And after the first planet, you can recruit people apparently.
I think what would help is do what some games do, and have a help menu/guide inside the game. To explain some of the basics and what not.
----------------------------------------------------
Also here is a copy/paste of the dev's message about research.
when you open the people desc menu and click their knowledge, there would be a candidate action of design it, which can accumulate know points, when the points reach a high value, you can also find the action to break it to other knows with relationships, which can in the same way there exists actions to teach others the know. And from paper desc menu, you can add know to write, which add tasks to record knowlege, the people owns the know with the score will write on it. An item with know, when click its desc menu, there will be a candidate read action, read it and can learn the know on it! Underground there exists some metal plate with knowledges, they may help from Human Common Sense and know can be got by breaking through knows, then roles own the know to make a spaceship.
here is my maybe bad attempt at a rough maybe better translation of that, with knowing the little I know of the game, if that wasn't fully understandable. He uses "know" and that probably is knowledge (but might just show know in the game), and desc would mean description but it may just be desc in the game.
When you open the persons desc menu and click their know, there would be an action you can do to design research, which is accumulated through knowledge points. When the points reach a high enough value, you can find the action to teach others that you have relations with. From the paper desc menu, you can add knowledge to write, which add tasks to record research projects, anyone who has enough know stored, can write on it. An item with knowledge, when click its description menu, there will be a read action. Read it and can learn the knowledge on it! Underground there exists some metal plates with knowledges, which may help from Human Common Sense and knowledge can be gotten by breaking through knows, then roles own that knowledge can eventually make a spaceship.
--------------------
And here is another thing, apparently you can skip time, though maybe not very save compatible between updates even when they fix that
We have a skip button to skip several days to a minute, in the debug/runtime, input the ticks to skip and click the button. 1440 ticks is a day in the game.
Unlike other games, we don't need too much time to run it.
So the progress in the game can be quickly done by this. for a well designed base, user can skip and quickly get the the result of hanging up for a long time. A save record may not be too cherished because of this.