Gentlemen, ladies, gentlemen, and bears, it is summer time. This means that I have little work, great deals of time, and am currently not expending any sort of effort or creative energy. Ergo, I want to run a forum venture. And not just any forum venture. I want to take one of my old ideas, that I loved and cherished, and then ran into the ground out of laziness and a failure to address developing flaws, and breathe life back into it. So, here are the two games I've run, that I'm aware of, the premise, and my vow to not mess them up.
Feudal Adventure This one failed due to me waffling on how close in I wanted the players to be, interaction wise. In my head the players were mostly doing some Dungeon Delving RPG stuff, and running a kingdom in the background. In reality, I sort of flustered out after about two days because while I wanted the players to be more hands-on in the running of the kingdom, I sort of shoved them into a farming sim.
Mission Room This one petered out for several fun reasons. One, I wanted a complex multi-part map and had no clue how to do it well, s I half-assed it in weird ways. Two, the players couldn't even tell who they were, and I couldn't either, and my maps sucked. Three, I made communication weird. Four, I just plain got demoralized by realizing I had messed something up, and was afraid to change it and throw off the players.
[This space reserved for any other forum games that I can be blamed for]
So, seeing this multitude of options, it is time for a vote. The grandest of votes even. The vote for the game to beginneth.