My group had our first session this past Monday. We're starting a game of Genius: the Transgression. While there haven't been any hugely funny moments in the game as of yet, it looks as if there will be in the future.
Each of the three players made three wonders. One has some relatively mundane things - a rifle that fires drill bits, a 20-barrel shotgun, and another that I can't recall. The second has a pair of shock gloves powered by a car battery, a robotic dog that only sometimes eats children, and a utility robot whose "don't slaughter humans randomly" code was apparently not commented out, as our ST put it.
Myself, I've got a set of junkyard power armor (think car fenders, old truck hydraulics, etc), the suitcase-sized Health-O-Matic 76, and my Happy Fun Stick. The Health-O-Matic works on the principle that The Man is lying to you about the negative effects of mercury and lead. It injects the patient with the stuff and heals them. There's a quirk that it has to have a certain kind of mercury that comes from fish - I stick fish into blenders, feed the slurry into my suitcase, and inject injured people with it.
The Happy Fun Stick is exactly what it sounds like. It's fun to use (on others), it makes me happy when it's used (on others), and it's stick-shaped. To be more specific, it's an old magnetron from a microwave mounted on the end of a stick and powered by a hand crank. Technically it's not supposed to be lethal, but I microwaved a cyborg dog with it near the end of the session.
Why this game will be fun: we're all in the International Union of Artifice, we all have Katastrofi as one of our favored Axioms, and we all excel at dumpster diving for parts and kitbashing things together. We made characters separately yet they're miraculously similar, down to myself and another guy having three dots in Intimidation, specialized in stare-downs.