Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: [38a] Unusually bad FPS at a lake?  (Read 515 times)

Greiger

  • Bay Watcher
  • Reptilian Illuminati member. Keep it secret.
    • View Profile
[38a] Unusually bad FPS at a lake?
« on: February 15, 2008, 04:24:00 pm »

Not sure if this counts but I'm getting unusually bad fps at a small 3x3 area that just happens to have a lake.

The area has a tropical freshwater lake, the rest of the area is badlands.  There is a small magma pool at the south end.  The area is flat goes 2 z levels into the lake, 1 z up for a small hill at the corner.  I've dug a total of 5 levels down. and I have still only have my starting 7 residents.  I am getting a total of 5 frames per second.  I have turned temperature and weather off and am now getting 7 frames per second.

Apparently theres something with lakes that kill frames.  The lake is full, all 7/7.  In 5x5 mountain areas 42 z levels high with chasms, magma and, a brook I get over 60 frames per second normally.

I have no idea why this is happening.

Logged
Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
Quote
I don't need friends!! I've got knives!!!

The-Moon

  • Bay Watcher
    • View Profile
Re: [38a] Unusually bad FPS at a lake?
« Reply #1 on: February 15, 2008, 04:53:00 pm »

I just started a fortress and i'm not sure for how long, but at some point my FPS dropped by half.

Where i'm located is tropical and it does have a magma pool however there is no lake, only a brook.

It is very rocky and there are a lot of coins and such scattered around, i was thinking that the lag could be due to me unforbidding a item which i didn't have access too. But i couldn't find any that i couldn't access.

My fps goes anywhere from 10 - 20. Ussally when i play i get 30FPS all the time, it never drops or goes above that mark for me. But on this map it has gotten really laggy badly, and i haven't had this before up until now.

When i pause the game, the game speeds up to 100 FPS, then it drops back down to 30, then to 10.

But when i unpause the game, everything speeds up again all the dwarfs move around at normal speed, then the speed just keeps dropping.

Thats why i'm thinking its some kind of path finding bug.

When i pause it, path finding stops, when i un-pause it path finding starts up again and then drops the speed back to 10.

Maybe not tho.

Anyone have any ideas of what would cause alot of lag which shouldn't be there?

I only have like 30 dwarfs in a small sized fort right now, Ive had much bigger forts with a lot more dwarfs then i do now and i always got 30fps.

Logged
There is absolutely no time, to be taking time for granted. ~Busta Rhymes

Greiger

  • Bay Watcher
  • Reptilian Illuminati member. Keep it secret.
    • View Profile
Re: [38a] Unusually bad FPS at a lake?
« Reply #2 on: February 15, 2008, 05:08:00 pm »

Yea I forgot to mention that I started with around 80 fps and it just slowly dropped until about early summer it was down to 20 fps, then a caravan came, and left and within that time it went from 20 to 5 fps.

I started thinking maybe the heat is trying to evaporate the entire lake so I turned the temp and weather off but it was still low.

Logged
Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
Quote
I don't need friends!! I've got knives!!!

Torak

  • Bay Watcher
  • God of Gods of Blood.
    • View Profile
Re: [38a] Unusually bad FPS at a lake?
« Reply #3 on: February 15, 2008, 05:44:00 pm »

I think that any kind of fluid movement will cause your game to slow down, especially magma waves.

Were you doing any magma channeling before the lag started?

Logged
As you journey to the center of the world, feel free to read the death announcements of those dwarves that suffer your neglect.

One billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the cosmos. I can feel every single b-ball that has ever existed at my fingertips, I can feel their collective knowledge channeling through my veins. Every jumpshot, every rebound and three-pointer, every layup, dunk and free throw.

Greiger

  • Bay Watcher
  • Reptilian Illuminati member. Keep it secret.
    • View Profile
Re: [38a] Unusually bad FPS at a lake?
« Reply #4 on: February 15, 2008, 09:37:00 pm »

I did do some magma channeling when the fps got to around 30ish but it was definatly dropping before I even uncovered the stuff.  

I've also done the same kind of channeling in every fort I've had with magma, so much that it has become routine, and never experienced such a significant drop. I usually lost around 4 to 5 frames.

EDIT: I can put a save up on the Dwarf Fortress File Depot (shameless plug) if requested but since it's a modded save it will be rather large file.

[ February 15, 2008: Message edited by: Greiger ]

Logged
Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
Quote
I don't need friends!! I've got knives!!!