Welcome! This is...
THE ADVENTURE OF EPIC CONSEQUENCES!
Woo!
A little roleplaying adventure with your host... Me!
Let's get to gameplay:
Alright. First off, I'd like to say that as a GM I will be brutal. I will not be lenient and I will make sure you are never in a position of ease. Mistakes will make you end up Dead, which is permanent.
Every action has a consequence later in the game, from how you acted to that old lady, to how you spoke to that lord.
There is no health meter, if you break a leg, you better get a crutch or splint on it before it gets you killed. If you hit your head, you will end up concussed or dead, depending on the severity of the wound.
Outcomes are often decided on dicerolls for things like falls (6 being worst damage, 1 being least) and how friendly people are to you.
If you feel like you still want to play, then next we have...
The Story
You are a peasant. You are poor. You have 5 friends. You go on an adventure in a mediveal world.
That's it. You make your own story.
You choose the actions for your character, and no matter what it is, your character will attempt it (keep it PG-13 though). That means anything, from attempting magic (which does not exist, therefore it doesn't work) to stabbing a passerby in the throat.
PvP is allowed, but will increase the chances that I'll let loose an event to get you to work together.
At the end of each post, you MUST post your inventory and all items you are carrying (and whether they are equipped or not)
The winner is the person to find...
THE CONSEQUENTIALITY ORB
An item that will allow you to change events in your past.
If you work together and find it as a team, all members of the team win.
If you all die, it's game over.
Magic doesn't exist, but gods do, and you don't want to piss them off.
After the orb is found, one turn is left. Each character gets a wish which affects the end of the story and also you can choose to instead start fighting over it for yourselves.
How to get a character:
Well, fill in this form (all are for your character).
Name:
Age:
Bio:
There are 6 slots to fill.
1:
2:
3:
4:
5:
6:
It'll be my first time as a GM, so point out any mistakes I make.