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Author Topic: 16x16 Smooth Standard Tileset + Unique Race Characters  (Read 1126 times)

Vattic

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16x16 Smooth Standard Tileset + Unique Race Characters
« on: June 26, 2011, 11:02:43 am »

Having never been completely happy with any of the 16x16 tilesets on offer I combined parts of the ones I liked, tweaked them, redid some. and finally anti-aliased them to get this. I'm mostly happy with it but would like some critique as I've not much experience with pixel fonts or manual AA. One of my goals was to keep this faithful to the original set as I quite like them. I have also included couple of modified versions as you'll see bellow.

Standard: Armoured Dwarves:

Unique Races: Note:
This third one has a unique race icons.
They replace the unused characters.


In game example:

I'd like to add a shot of a well progressed fort but I don't have one right now.

Installation:
Save the image you want into data/art then in data/init/init.txt change [FONT:whatever] to [FONT:Vattic_square_1280x400.png]. If you're using one of the first two then you're done otherwise you need to make some changes to raw/objects/creature_standard.txt:
  • Under [CREATURE:HUMAN]
    • Replace [CREATURE_TILE:'U'] with [CREATURE_TILE:199]
    • Replace [CREATURE_SOLDIER_TILE:154] with [CREATURE_SOLDIER_TILE:182]
  • Under [CREATURE:ELF]
    • Replace [CREATURE_TILE:'e'] with [CREATURE_TILE:171]
    • Replace [CREATURE_SOLDIER_TILE:137] with [CREATURE_SOLDIER_TILE:172]
  • Under [CREATURE:GOBLIN]
    • Replace [CREATURE_TILE:'g'] with [CREATURE_TILE:158]
    • Add [CREATURE_SOLDIER_TILE:166]
  • Under [CREATURE:KOBOLD]
    • Replace [CREATURE_TILE:'k'] with [CREATURE_TILE:18]
    • Add [CREATURE_SOLDIER_TILE:29]
Credits:
Mostly based on Tyrving's set who based his on Klokjammer's.
Bisasam's spades, clubs, and armoured alternative for the @.
I've been making this for a while now so if I missed anyone here please let me know and I'll add them.

Hope you like it.
Logged
6 out of 7 dwarves aren't Happy.
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