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Author Topic: mouse-click = [k]  (Read 1746 times)

612DwarfAvenue

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Re: mouse-click = [k]
« Reply #15 on: June 06, 2011, 06:37:24 pm »

If mouse control's added in then hey, fine, but i'm personally alright with just pressing "k"...
and up-up-up-up-up-up-left-left-left-left-left-down-left

Big deal, not like there's a whole lotta space on the screen i gotta move around on. Besides, don't forget you can use Shift-(Arrow Key) to quickly move it around like a screen at a time.
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My voice acting portfolio.
Centration. Similar to Spacestation 13, but in 3D and first-person. Sounds damn awesome.
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Asteranx

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Re: mouse-click = [k]
« Reply #16 on: June 06, 2011, 07:16:03 pm »

While we're on hypothetical mouse control schemes, how about right-click and drag to scroll the map around, and mouse wheel to change z levels?
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Bohandas

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Re: mouse-click = [k]
« Reply #17 on: June 06, 2011, 07:18:53 pm »

While we're on hypothetical mouse control schemes, how about right-click and drag to scroll the map around, and mouse wheel to change z levels?

Use of the mouse-wheel has already been implemented. It changes the zoom/resolution.
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Mugros

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Re: mouse-click = [k]
« Reply #18 on: June 08, 2011, 02:34:14 pm »

Quote
Big deal, not like there's a whole lotta space on the screen i gotta move around on.
Well, have fun on your 1x1 embark then.
It becomes  big deal when you have to repeat this over and over again for several command. being able to choose the location by mouse would be a big improvement. But "Losing is fun and so are awkward controls."
Use of the mouse-wheel has already been implemented. It changes the zoom/resolution.
Yes, but how often do you change the zoom and how often do you change z-levels?

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