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Author Topic: Drowning in Plump Helmets!?  (Read 8573 times)

wlerin

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Re: Drowning in Plump Helmets!?
« Reply #30 on: May 26, 2011, 07:24:51 pm »

I really don't understand people that (assuming a bit of expierience) only grow helmets. Farming other plants is not THAT difficult, and while the PHs are easy, they also aren't very valuable. And variety gives good thoughts, therefore quarry bushes, sweet pods and cave wheat are good! Also, having to process them first is dwarfy, only elves gnaw on uncooked mushroom all day long.

And then there are the people, like myself, who only grow plump helmets during the winter. And even then, only on a few plots.
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...And no one notices that a desert titan is made out of ice. No, ice capybara in the desert? Normal. Someone kinda figured out the military? Amazing!

joeybowling

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Re: Drowning in Plump Helmets!?
« Reply #31 on: May 26, 2011, 08:30:58 pm »

tell the dwarfs to stop being lazy ass's and eat more mushrooms
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Slaying elves since the dawn of time

Shootandrun

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Re: Drowning in Plump Helmets!?
« Reply #32 on: May 26, 2011, 08:36:56 pm »

I've got a way to get rid of the plump helmet. Kill every single grower, then put new ones in place, the same number, without skills.

There you go. For a few years, your production of plump helmets will be much lower. When these growers have good skills? Kill them.
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Naryar

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Re: Drowning in Plump Helmets!?
« Reply #33 on: May 27, 2011, 05:05:45 am »

I've got a way to get rid of the plump helmet. Kill every single grower, then put new ones in place, the same number, without skills.

There you go. For a few years, your production of plump helmets will be much lower. When these growers have good skills? Kill them.

Such a stupid waste of valuable growers...


Just make less fields. You should already be overproducing with a 18-tile farm and a few dedicated growers.

Naros

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Re: Drowning in Plump Helmets!?
« Reply #34 on: May 27, 2011, 08:25:27 am »

Why store the shrooms in barrels at all?

My raw ingredients are never in barrels, especially not at first when barrels are never plentiful enough.
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Number4

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Re: Drowning in Plump Helmets!?
« Reply #35 on: May 27, 2011, 10:06:45 am »

I've got a way to get rid of the plump helmet. Kill every single grower, then put new ones in place, the same number, without skills.

There you go. For a few years, your production of plump helmets will be much lower. When these growers have good skills? Kill them.

This is ....well to put it bluntly, stupid. Better growers produce not only more, but also bigger stacks.
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Thanks for the suggestion, but Number4 is correct: [...] it would be easier and more predictable to just be a racist.

Did somebody just rule 34 two veins of metal?

Vercingetorix

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Re: Drowning in Plump Helmets!?
« Reply #36 on: May 27, 2011, 06:59:22 pm »

Always a good idea to Forbid a "seed bank" with one of each type to avoid this kind of agricultural accident.

And don't forget you can gather more plump helmets (and the other underground crops) if you dig down to the caverns...

That's a good idea...I'll have to do that going forward.  I'm already running low on some other seeds as well.

That being said, I did pierce the caverns so I have a few substantial tree/plant farms going on the uppermost level of my fort.
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Do you always look at it in ASCII?

You get used to it, I don't even see the ASCII.  All I see is blacksmith, miner, goblin.

Gooral

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Re: Drowning in Plump Helmets!?
« Reply #37 on: May 28, 2011, 09:37:52 am »

Why you just don't make Dwarven Wine and then cook it? You save seeds.
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Number4

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Re: Drowning in Plump Helmets!?
« Reply #38 on: May 29, 2011, 06:45:52 am »

Why you just don't make Dwarven Wine and then cook it? You save seeds.

Because seeds are plenty anyway.
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Thanks for the suggestion, but Number4 is correct: [...] it would be easier and more predictable to just be a racist.

Did somebody just rule 34 two veins of metal?

Fredd

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Re: Drowning in Plump Helmets!?
« Reply #39 on: May 29, 2011, 10:00:37 am »

Build a plump helmet mini stockoile next to a kitchen, and prepare a load of prepared meals
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Should you fail to comply, strict !!disciplinary actions!! will be taken. Also, we feel we should remind you that one of the "criminals" on your list is the chief medical dwarf. If he ends up too badly injured to do his job, you will be fired. Out of a magma cannon.
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Mrhappyface

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Re: Drowning in Plump Helmets!?
« Reply #40 on: May 29, 2011, 05:25:00 pm »

I decided to stick all the elf traders I captured inside a room full of Dwarven Wine. I guided just a tiny bit of magma over the whole in the top of the room. The room became full of !!Dwarven Wine Barrel!! and later, bite sized Elf nuggets.
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wrwr

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Re: Drowning in Plump Helmets!?
« Reply #41 on: June 01, 2011, 08:55:17 pm »

So booze is explosive indeed? I wasn't quite sure about that. The only time my food storage burned out I didn't notice it early enough to watch.

I wonder if it's technically possible to have a booze moat. And what happens if you set it on fire.
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Lagslayer

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Re: Drowning in Plump Helmets!?
« Reply #42 on: June 01, 2011, 09:15:55 pm »

What a heinous waste of booze. Well, maybe not a total waste. Explosions are pretty dwarfy too. But there are non-booze destroying methods of inducing explosions as well.

kotekzot

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Re: Drowning in Plump Helmets!?
« Reply #43 on: June 02, 2011, 04:07:25 am »

I wonder if it's technically possible to have a booze moat. And what happens if you set it on fire.
It's not, booze behaves like blood, vomit, and other non-water/magma liquids. You could probably have a trench with booze spatters that would catch on fire, though. It would probably be more effective without the trench, though.
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Bro, your like... thinking like a square man... its like, the WHOLE lamprey is just like, one big NECK dude, you know? its like hahahaha! dude protect the trees though, seriously. *inhale*... anyways... you like, want this dead black bear, bro?

Saiko Kila

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Re: Drowning in Plump Helmets!?
« Reply #44 on: June 02, 2011, 05:31:06 am »

So booze is explosive indeed? I wasn't quite sure about that. The only time my food storage burned out I didn't notice it early enough to watch.

I wonder if it's technically possible to have a booze moat. And what happens if you set it on fire.

It's flammable but explosive? How do you know? I was making some experiments with fire, using a giant lizard as a source, but haven't observed any explosions. Unless they are not very remarkable. If there was booze in the barrel it simply vanished, after burning. Nickel barrels or porcelain pots don't burn. Wooden barrels burn, and some other too, but explosions?
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