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Author Topic: Titans Trapped (trapped megabeasts)  (Read 620 times)

soyweiser

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Titans Trapped (trapped megabeasts)
« on: November 09, 2007, 02:46:00 pm »

I trapped a titan in a wooden cage. Nice of course, but a bit silly, you shouldn't be able to trap such large creatures in cages.

Sorry if it already has been posted, but I couldn't find it. </disclaimer>

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Wiles

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Re: Titans Trapped (trapped megabeasts)
« Reply #1 on: November 10, 2007, 08:24:00 am »

I currently have a titan in a pine cage as a decoration too  ;)
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Jusal

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Re: Titans Trapped (trapped megabeasts)
« Reply #2 on: November 10, 2007, 10:27:00 am »

Perhaps megabeasts should only be able to be trapped in adamantine cages?
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soyweiser

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Re: Titans Trapped (trapped megabeasts)
« Reply #3 on: November 10, 2007, 11:51:00 am »

quote:
Originally posted by Jusal:
<STRONG>Perhaps megabeasts should only be able to be trapped in adamantine cages?</STRONG>

Or better, give them a chance to escape from traps over time, depending on the quality and type of materials used in the cage.

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Mylon

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Re: Titans Trapped (trapped megabeasts)
« Reply #4 on: November 10, 2007, 11:40:00 pm »

Ooo... Random escape rolls every season based on quality/material.  I like that.
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Shadowlord

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Re: Titans Trapped (trapped megabeasts)
« Reply #5 on: November 11, 2007, 02:10:00 am »

I trapped a hydra in a wooden cage a couple minutes after he killed two dwarves. But the Dungeon Master tamed him about a minute later, so him breaking out wouldn't be such a problem anymore (I hope!).  :D
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Shadowlord

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Re: Titans Trapped (trapped megabeasts)
« Reply #6 on: November 11, 2007, 10:53:00 am »

Okay, I think I may execute my dungeon master. He claimed that the hydra was tame, but when I ordered it moved to a rope to guard an entrance, it started killing dwarves again. I lost one of my founding dwarves and two brewers before the zerg arrived to dogpile it to death (and lost two or three more in the zerg).
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Nesoo

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Re: Titans Trapped (trapped megabeasts)
« Reply #7 on: November 11, 2007, 04:00:00 pm »

quote:
Originally posted by Shadowlord:
<STRONG>Okay, I think I may execute my dungeon master. He claimed that the hydra was tame, but when I ordered it moved to a rope to guard an entrance, it started killing dwarves again. I lost one of my founding dwarves and two brewers before the zerg arrived to dogpile it to death (and lost two or three more in the zerg).</STRONG>

I wonder if that's related to the "tame elephants who have tasted dwarven blood aren't really tame" bug from the 2-D version?

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Captain Failmore

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Re: Titans Trapped (trapped megabeasts)
« Reply #8 on: November 12, 2007, 02:47:00 am »

quote:
Originally posted by Nesoo:
<STRONG>

I wonder if that's related to the "tame elephants who have tasted dwarven blood aren't really tame" bug from the 2-D version?</STRONG>


In chatting with some people elsewhere and looking at other threads here, it seems apparent that the bug is still present.

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