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Author Topic: Fire Imp stays under-lava, constantly interrupting jobs  (Read 390 times)

KiTA

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Fire Imp stays under-lava, constantly interrupting jobs
« on: November 08, 2007, 11:35:00 pm »

Ok, so on my fort, we have a nice magma tunnel.  It does not go all the way to the surface, but it goes close (roughly 3 floors down or so).

All is well.  I'm building floors over the magma cap, putting workshops on those floors.

Until the Milhouse, Fire Imp of DOOM shows up.

He won't leave.  He sits there, 1 tile down, in the magma (not on the surface).

He has not moved for over 2 years.

And my dwarves can see him from the room, which they immediately cancel their jobs over.  Repeatedly.  Over and over and over again.

I finally had to forbid the entire room to get the 50 or so dwarves to leave the entranceway and go do something else.

So someone suggested putting military dwarves in front of him and let him come up to attack him.

Nope, he sits there, making faces at my apparently kobolds-in-dwarven clothing.    

The marksmen can't shoot down to him, instead shooting towards him, but the arrows stay on the current Z level, flying out into oblivion.

I lost one engraver attempting to dig a fortification to attack him from the side.  Thinking back, this wasn't my best idea ever.

The newest plan was to surround a 3x3 block of floor with channels above him, letting the resulting slab of doom slam into it's head.

This isn't working, of course, because the dwarves can see him through the cannels, and cancel the digging.

ANY idea as to a way to recover my mining operation?  This is completely absurd!

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infinity

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Re: Fire Imp stays under-lava, constantly interrupting jobs
« Reply #1 on: November 09, 2007, 01:44:00 am »

I had a similar problem.  

You could try running some water into the magma, if you have a little brook or river nearby.   In my case the map was completely flat, magma came right up to the surface, and there was a little brook to the right.  I built walls as a channel to the magma and used a screw pump + windmill to pump water over the magma, it would harden, then collapse repeatedly, crushing everything below it.

Since your magma is underground, you might have an easier time channeling water over to it.    You could also try channeling out the area above the magma so you have an open pit, build a tower next to the pit, extend the floor over the open pit/magma, then drop sections of wall/floor onto the imps.  Just don't drop your dwarves in the process.

Finally, you could drain the magma low enough so the imps stay at a lower z-level.  or to where at least you could get some shots off at them at an acceptable z-level.

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Sparksol

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Re: Fire Imp stays under-lava, constantly interrupting jobs
« Reply #2 on: November 09, 2007, 04:59:00 am »

Seems like the dwarves treat other z-levels as their own, as far as sight goes. I had a giant eagle sit on top of the mountain I was digging in, and the dwarves wouldn't go near the place for as long as it was there.
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Religion, over time, tends to diverge. Science tends to converge.
Funny thing about magic, it doesn't consistently go either way.