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Author Topic: We get attacked by necromancers, right?  (Read 8065 times)

monk12

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Re: We get attacked by necromancers, right?
« Reply #90 on: May 16, 2011, 10:55:59 pm »

I wish there was an option to become a necromancer. That way I could entomb 100 000 of skeletons in fortress mode, abandon fort, go there in adventure, open the tomb, raise the minions and conquer the world. Oh, the possibility of conquering the world would be necessary, but I hope it was planned anyway.
Yes, that's all planned it seems. Depends what exactly you mean by "conquer the world" - if it's just annhilating every civ then players have been doing that for years in 40d. Becoming the political leader through force of every civ in the world may take longer to implement. Becoming a necromancer is a matter of Toady's prioritisation choices for when to put in an interface for the Interactions. Becoming the leader of an undead army (i.e. way bigger number of minions than in a 'party') may need to wait until deep into the Army Arc.

Release 3 is "Basic Hirelings," which I think is also supposed to be the groundwork for giving orders and managing party members in a more advanced way than "follow me around until we find something to kill." So a zombie army is likely going to wait until the army arc, but maybe a zombie bandit camp or two will sneak in around then.

Dreggon

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Re: We get attacked by necromancers, right?
« Reply #91 on: May 18, 2011, 06:57:45 am »

Hmm... if we embark on a necromancer's tower, can we harness the necromancer to defend us?

Or raise our dead dwarves to defend us, I don't really care which. Undead Legendary Lye Maker defending my fort? At least he's finally useful for something.
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FrisianDude

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Re: We get attacked by necromancers, right?
« Reply #92 on: May 18, 2011, 08:03:17 am »

4 marksdwarves (Bill, Francis, Zoey, Louis) and 4 meleers (Coach, Ellis, Rochelle, Nick)
Shaun, you got red on you.
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A tiny, foul-tempered humanoid creature that dwells in the evil mountains. They are known to enjoy drinking liquor and will take any unguarded supplies of booze.

Kon

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Re: We get attacked by necromancers, right?
« Reply #93 on: May 18, 2011, 12:42:11 pm »

Hmm... if we embark on a necromancer's tower, can we harness the necromancer to defend us?

Or raise our dead dwarves to defend us, I don't really care which. Undead Legendary Lye Maker defending my fort? At least he's finally useful for something.

I've been making lye non-stop in my latest fort to make soap. My dwarves use soap as fast as I can make it. They frequently have happy thoughts about having had a nice soapy bath.

Does a legendary Lye Maker make lye faster than an untrained one?
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I can explain it to you, but I can't understand it for you.

Dreggon

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Re: We get attacked by necromancers, right?
« Reply #94 on: May 20, 2011, 02:27:37 am »

Hmm... if we embark on a necromancer's tower, can we harness the necromancer to defend us?

Or raise our dead dwarves to defend us, I don't really care which. Undead Legendary Lye Maker defending my fort? At least he's finally useful for something.

I've been making lye non-stop in my latest fort to make soap. My dwarves use soap as fast as I can make it. They frequently have happy thoughts about having had a nice soapy bath.

Does a legendary Lye Maker make lye faster than an untrained one?

Hmm, I forgot which professions are still useless. I think I meant to say Cheese Maker.
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