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Author Topic: Reanimating seperate body parts  (Read 846 times)

EmperorJon

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Reanimating seperate body parts
« on: May 08, 2011, 02:11:51 am »

:O This looks cool.

I'm so going to dismember a goblin siege and dump all their arms in a pit to throw prisoners in... fear the Goblin writhing arms!
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I think it's the way towns develop now. In the beginning, people move into a town. Then they start producing tables, which results in more and more tables. Soon tables represent a significant portion of the population, they start lobbying for new laws and regulations, putting people to greater and greater disadvantage...
Link for full quote. 'tis mighty funny.

Jimlad11

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Re: Reanimating seperate body parts
« Reply #1 on: May 08, 2011, 05:13:50 am »

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« Last Edit: March 13, 2018, 01:15:52 pm by Jimlad11 »
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Naryar

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Re: Reanimating seperate body parts
« Reply #2 on: May 08, 2011, 05:22:21 am »

Actually this is probably much more intimidating than the clichéd shark pool/carp pool /magma pit/upright spike pit.

EmperorJon

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Re: Reanimating seperate body parts
« Reply #3 on: May 08, 2011, 07:21:36 am »

I'm going to build a zombie pit. You can't stop me! 8)
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I think it's the way towns develop now. In the beginning, people move into a town. Then they start producing tables, which results in more and more tables. Soon tables represent a significant portion of the population, they start lobbying for new laws and regulations, putting people to greater and greater disadvantage...
Link for full quote. 'tis mighty funny.

Psieye

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Re: Reanimating seperate body parts
« Reply #4 on: May 08, 2011, 07:31:51 am »

Zombie mosh pits! Complete with zombie guts and zombie teeth! Oh crap, I just remembered there's that Succubus mod...
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Congrats, Psieye. This is the first time I've seen a derailed thread get put back on the rails.

EmperorJon

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Re: Reanimating seperate body parts
« Reply #5 on: May 08, 2011, 07:36:00 am »

Oh god, NOO!
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I think it's the way towns develop now. In the beginning, people move into a town. Then they start producing tables, which results in more and more tables. Soon tables represent a significant portion of the population, they start lobbying for new laws and regulations, putting people to greater and greater disadvantage...
Link for full quote. 'tis mighty funny.

Jimlad11

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Re: Reanimating seperate body parts
« Reply #6 on: May 08, 2011, 07:44:17 am »

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« Last Edit: March 13, 2018, 01:16:00 pm by Jimlad11 »
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EmperorJon

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Re: Reanimating seperate body parts
« Reply #7 on: May 08, 2011, 07:48:32 am »

Quote
Goblin: What? What did he say? I didn't quite catch tha- OH SWEET MOTHER OF ARMOK, NOOOO! THERE'S HUNDREDS OF THEM! AAGGGGHHHHH! Oh cock. *Hatch slams shut*
  Fixed...  ;)
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I think it's the way towns develop now. In the beginning, people move into a town. Then they start producing tables, which results in more and more tables. Soon tables represent a significant portion of the population, they start lobbying for new laws and regulations, putting people to greater and greater disadvantage...
Link for full quote. 'tis mighty funny.

flieroflight

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Re: Reanimating seperate body parts
« Reply #8 on: May 08, 2011, 07:50:09 am »

i just want that to happen quickly or if it can happen to badly damaged parts that are barely attached to the body.

picture it- a werewolf slashing out the guts of a dwarf, only fo the guts to writhe, turn undead and begin to strangle to dwarfs while they are still attached.
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Psieye

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Re: Reanimating seperate body parts
« Reply #9 on: May 08, 2011, 09:02:28 am »

Oh god, YES! Think of the humiliation the prisoners would suffer!

Urist McWarden: You have been sentenced to be thrown into a pit with hundreds of writhing *cough* *cough*. Enjoy!

Goblin: What? What did he say? I didn't quite catch tha- OH SWEET MOTHER OF ARMOK, NOOOO! THERE'S HUNDREDS OF THEM! AAGGGGHHHHH! *Hatch slams shut*   
Is it wrong that I consider this mundane? Would still be worth it to see it done in DF if it becomes possible.
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Military Training EXP Analysis
Congrats, Psieye. This is the first time I've seen a derailed thread get put back on the rails.