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Author Topic: Delivering water to non-resting convalescent  (Read 477 times)

E. Albright

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Delivering water to non-resting convalescent
« on: January 01, 2007, 08:00:00 pm »

So the legendary miner in my isolated, treeless fortress got jumped by a trog. She killed it, but not before taking a yellow wound. However, there wasn't ever enough wood to make beds with, so she couldn't go lie down. Instead, she just limped back out to mine more coal. Which was fine, I guess. The odd/annoying thing, though, was that every time she got thirsty, one of the others back in the main warrens would sense it, grab the bucket, and run way out past the chasm to bring her some water, so as to quench her thirst without making her interrupt her, um, "convalescence"...

(...and then they'd drop the bucket right there, just to make the next water delivery that much more time-consuming...)

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Toady One

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Re: Delivering water to non-resting convalescent
« Reply #1 on: January 07, 2007, 07:59:00 pm »

I guess they should be forced to fend for themselves if they can still move around.  It probably uses the state for the active rest job rather than the state for the "somebody come and pick me up" job.
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