Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: (Req)[Utillity] Advanced modding tool request  (Read 423 times)

ludsoe

  • Bay Watcher
  • All hail Urst of Urstland
    • View Profile
(Req)[Utillity] Advanced modding tool request
« on: May 03, 2011, 07:14:43 pm »

I'm not really sure where to put this.

Main Idea
We've all wanted a simple put powerful modding tool to use with dwarf fortress, haven't we?
Well i had a idea for one that I believe wont be hard to make. What if we just select among a list of check boxes that correspond to tags. Lets say we want the dwarfs that never need to eat, all we will have to do is open up the dwarfs file scroll down to the check box labeled (Needs to eat.) and uncheck it. This will have the editor add or remove what ever makes them eat. {I'm saying that since i have almost no idea how tags work myself.}

Suggested Features
Capability to use check boxes to quickly edit raw files, but also edit the raw's directly.
Capability to edit corresponding tiles related to raw files, complete with preview.
Capability to modify code to add new tags or modify existing ones.(For compatibility to later Df versions)
Small built in wiki that shows property's of game items.
Ability to install and uninstall mods and tile packs with ease.

For those who are going to complain about it, I am willing to help with it if the tool is built in java code.
But i am not at all good at java.(I will attempt this if no body takes this up and i believe i have enough practice in java.) I believe there are other people who would really love to have this.
Suggest things to this so i can add them to the suggested features list, or anywhere else on the list.
Logged
Ludsoe has cancels life: Interrupted by Dwarf Fortress

(Reserved for more stuff)