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Author Topic: Hunter wake up dammit!  (Read 840 times)

phoenixuk

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Hunter wake up dammit!
« on: May 02, 2011, 04:30:12 pm »

Ok:
I currently have 8385 crossbow bolts. 8385.
I have ONE hunter.
He has a quiver and a crossbow.
The military screen is set to supply hunters with 100 bolts of ANY material.
Scrolling down shows a tick against -chestnut bolts [25]-
He has only Hunting and Refuse Hauling active.
He is standing around with "No Job" and his quiver is Empty.
Why will he not pick up his ammunition and go KILL THINGS?!?!
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Psieye

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Re: Hunter wake up dammit!
« Reply #1 on: May 02, 2011, 04:47:02 pm »

Can he path to the animals?
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Military Training EXP Analysis
Congrats, Psieye. This is the first time I've seen a derailed thread get put back on the rails.

phoenixuk

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Re: Hunter wake up dammit!
« Reply #2 on: May 02, 2011, 04:49:12 pm »

Yup, in fact the herd of capybara are currently wandering around near my woodcutters, i have a steady stream of dwarves wandering in and out for wood, he shouldn't have any trouble.
He's just wandering around eating and drinking and not getting his ammuntion.
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Nibble

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Re: Hunter wake up dammit!
« Reply #3 on: May 02, 2011, 06:24:09 pm »

Is he missing any limbs?
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Psieye

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Re: Hunter wake up dammit!
« Reply #4 on: May 02, 2011, 06:58:43 pm »

Try disallowing hunting to get him to drop everything he has, forbid what he dropped, then tell him to go hunting again.
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Military Training EXP Analysis
Congrats, Psieye. This is the first time I've seen a derailed thread get put back on the rails.

phoenixuk

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Re: Hunter wake up dammit!
« Reply #5 on: May 03, 2011, 04:15:59 am »

Well i'm having to disable the labor then wait for him to dump his kit, and re-activate the labor. Every time he empties his quiver. Might just give up on hunters, though i do find them useful for spotting ambushes :(
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Dr. Melon

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Re: Hunter wake up dammit!
« Reply #6 on: May 03, 2011, 07:49:52 am »

I had a similar issue that I got around by removing ammo designations for all of my military squads.
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