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Author Topic: Hostile/docile distinction [ADV]  (Read 453 times)

San

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Hostile/docile distinction [ADV]
« on: April 19, 2011, 02:59:18 pm »

NPCs need to be able to differentiate and target accordingly hostile and non-hostile NPCs. By this I mean anything that runs first and attacks only when provoked should not be automatically targeted by non-predatory NPCs.

It's really a hassle when your bodyguards chase down a yak bull while crossing the mountains.
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