Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: You Question the King?!  (Read 631 times)

SpiralDimentia

  • Bay Watcher
    • View Profile
You Question the King?!
« on: April 18, 2011, 01:46:33 pm »

Sort of.

If I play long enough to become the capital and the king comes... then I purpose lose the fort to build another one one in the same world... my king would have to die. So does this mean that the civ i'm part of would become leaderless? Would another be elected at the mountain home? Does becoming the capital then Losing effectively cripple/destroy your particular civilization?

Also, there should be an option to abandon the fort but have your dwarves treat it like another town and keep going. Then this wouldn't be a problem. :|
Logged
Dragonwork, A Successful Failure.
Legacy of Insightshields
Many more made tales in this hall,
before the stronghold found it's fall.
An enemy none could stop or yield,
had taken over Insightshields.

Psieye

  • Bay Watcher
    • View Profile
Re: You Question the King?!
« Reply #1 on: April 18, 2011, 02:54:50 pm »

The technical difficulties in making a fort stay running after a player abandons it was too great to do it in the earlier versions. Given how utterly crazy forts some players make, it was too hard to continue simulating whether the Kitten Operated Doom Machine or the Magma Blooded Computer would destroy everything at any given point in the future.
Logged
Military Training EXP Analysis
Congrats, Psieye. This is the first time I've seen a derailed thread get put back on the rails.

SpiralDimentia

  • Bay Watcher
    • View Profile
Re: You Question the King?!
« Reply #2 on: April 18, 2011, 03:00:12 pm »

Well, I don't mean the specifics. Just take the population as a whole, increase it according to a regular civ as time goes on, and have it operate as just a regular city. Maybe the new dwarves build it into a normal town instead of what the player has, the only thing that would continue was the wars that city would have, food production and diplomatic relations. I wouldn't be suprised at all if I went ther ein adventure mode and found out the dwarves went ''You know, I don't think we need a machine that melts kittens, and this magma hallway seems a bit dangerous.'' and did nothing with them.
Logged
Dragonwork, A Successful Failure.
Legacy of Insightshields
Many more made tales in this hall,
before the stronghold found it's fall.
An enemy none could stop or yield,
had taken over Insightshields.

Jeoshua

  • Bay Watcher
  • God help me, I think I may be addicted to modding.
    • View Profile
Re: You Question the King?!
« Reply #3 on: April 18, 2011, 05:15:14 pm »

May I just say, as an aside:

I love how you title your threads ;)
Logged
I like fortresses because they are still underground.

SpiralDimentia

  • Bay Watcher
    • View Profile
Re: You Question the King?!
« Reply #4 on: April 18, 2011, 05:20:49 pm »

May I just say, as an aside:

I love how you title your threads ;)

Lol thanks. I try to be as interesting as possible to grab attention to my problem.
Logged
Dragonwork, A Successful Failure.
Legacy of Insightshields
Many more made tales in this hall,
before the stronghold found it's fall.
An enemy none could stop or yield,
had taken over Insightshields.