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Author Topic: Glassless Windows  (Read 1401 times)

sockless

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Glassless Windows
« on: April 24, 2011, 10:07:32 pm »

In medieval times, glass was very rare, in fact, the only buildings with glass were usually cathedrals. But they still had windows, or at least holes in their walls in the shape of windows, often with shutters.

Right now the closest thing we have to glassless windows in fortifications, but they don't really count to be honest.

My idea is that we can make windows with wooden shutters, or maybe even with curtains, these would act similar to fortifications, but they would have a higher value. If they had shutters, you would be able to close the shutters, so that arrows can't get in.
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Jeoshua

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Re: Glassless Windows
« Reply #1 on: April 24, 2011, 11:29:04 pm »

I have been to plenty of old castles in which fortifications would be EXACTLY the kind of thing that would pass for a window.  It would be nice to be able to put shutters on them, tho.
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Reelyanoob

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Re: Glassless Windows
« Reply #2 on: April 25, 2011, 01:08:15 am »

I like the idea, e.g. you could lever-link it to control the shutters. It'd have many uses for defence, or even for controlling liquid flows (magma-safe window shutters). When open it'd be like a foritification, when closed, it'd be like a closed door.

The only question is what would it be classified as? A building or a construction. Constructions are not controllable or linkable, so it'd have to be classed as a building. Which means flying building destroyers can attack it.
« Last Edit: April 25, 2011, 01:10:59 am by Reelyanoob »
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IT 000

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Re: Glassless Windows
« Reply #3 on: April 25, 2011, 01:24:42 am »

I could go for a glassless window, perhaps one that could be created in the carpentry/mason's workshop but...

Quote
I like the idea, e.g. you could lever-link it to control the shutters. It'd have many uses for defence, or even for controlling liquid flows (magma-safe window shutters). When open it'd be like a foritification, when closed, it'd be like a closed door.

Eh, no. Shutters are designed to keep eyes from seeing in/out, not for keeping liquids out.
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Reelyanoob

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Re: Glassless Windows
« Reply #4 on: April 25, 2011, 03:14:31 am »

Eh, no. Shutters are designed to keep eyes from seeing in/out, not for keeping liquids out.
How is it going to opened and closed? The player does not normally interact with objects directly, only dwarves. If there's no lever-link then it will be like a lever itself then? and a dwarf will cue a job to open or close it? sounds like a bigger change to the code.

why not make it sealable? It would give it a little usefulness to justify the coding time. And shutters in the real world do tend to keep the elements out, the suggestion is just taking it to dwarf fortress extremes.

Doors don't tend to stop Water or Lava in the real world either, should we make that change right now? Effectively the suggestion will be a glassless window which can be opened and closed, with a stone or metal (or wood, glass,clay etc) shutter. Why not just say this is the equivalent of a hatch or a door?

« Last Edit: April 25, 2011, 03:21:37 am by Reelyanoob »
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sockless

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Re: Glassless Windows
« Reply #5 on: April 25, 2011, 03:36:08 am »

Hmm, that's a good idea. Essentially these windows would become floodgates mixed with fortifications.

When I thought of the idea, I didn't really think of a use other than that they could be used in the new buildings generated for human towns.
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Kogut

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Re: Glassless Windows
« Reply #6 on: April 25, 2011, 04:38:22 am »

Can we mod windows and make them craftable from wood?
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IT 000

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Re: Glassless Windows
« Reply #7 on: April 25, 2011, 09:48:27 am »

Quote
How is it going to opened and closed? The player does not normally interact with objects directly, only dwarves. If there's no lever-link then it will be like a lever itself then? and a dwarf will cue a job to open or close it? sounds like a bigger change to the code.

Not really, we already have levers do something like that. And many people would like the same done with doors. Nor did I say that windows should do this, but it is an option.

Quote
why not make it sealable? It would give it a little usefulness to justify the coding time. And shutters in the real world do tend to keep the elements out, the suggestion is just taking it to dwarf fortress extremes.

I would be fine if either way was done. Shutters pre-1400's were just meant to keep most of the rain out, most of the time they were ineffective. It would be like having nothing on your window but blinds. And how can you compare a rain storm to a tunnel full of magma?

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Doors don't tend to stop Water or Lava in the real world either, should we make that change right now?

Back in 40d only floodgates stopped liquids, this was changed overnight so that doors stopped liquids too. Doors essentially leave floodgates obsolete, with no delay doors close instantly while floodgates take almost forever, this instantaneous shutting cuts out a lot of potential Fun. I, and many other players, consider this an exploit. So why not switch back?

Quote
Effectively the suggestion will be a glassless window which can be opened and closed, with a stone or metal (or wood, glass,clay etc) shutter. Why not just say this is the equivalent of a hatch or a door?

When did a window become the equivalent as a door?

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Perhaps a window would not allow movement through it regardless of whether it was opened or closed, opening or closing merely prevented people from seeing through it. This still has advantages, it would prevent goblins from shooting through, additionally it would prevent dwarves from freaking out because your dining room had a few windows to the outside world. But didn't allow for exploits, you could still hook it up to a lever or you could forbid them all like a door.
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