really wanna see someone make a utility that takes all the color and facial data from sapient creature descriptions and makes a face out of it. I know Stonesense at least does hair and skin, so it's gotta be doable.
I played with something (from 40d times) that took the information available and created procedurally-created 'dwarf-like-thing' (I'm not artistic, so it was created with blobs, not along the lines of a suitably distorted and adorned humaniform doll), plus surrounded the figure with icons depicting the likes/dislikes, etc. Or attempting to. Like I said, not artistic, and although I had the code do the actually 'painting' I still had to work out the rough 'design' upon which it had to riff.
Might be worth resurrecting, integrating the 2010-style appearance details (moustache/beard/hair styles, as well as colours), working out some way to show the "(s)he is tough[1] but susceptible to disease[2]" as well.
My original version did an automated screen-shot of the DF window (or took a pre-taken screen-shot), before essentially OCRing the image for the relevant details (requesting a scroll-down, to complete the grab, if obvious there was more than a screen's worth of info), but I bet there's a DFHacking-type solution that I could have more easily used, in the first place.
[1] Bulkier body-plan, in a different manner to the "enormous rolls of lard"-style bulking.
[2] Not sure... was thinking of jittery arms for clumsiness, though, so maybe a more general form of "the shakes". Holding a box of tissues seems to me to be a bit more caricature-like, but might also be an answer.