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Author Topic: No immigrants???  (Read 909 times)

Captain Goatse

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No immigrants???
« on: February 26, 2008, 09:24:00 am »

Hello!

New version, pocket world, init.ini is ok (pop cap at 81, artifacts on, [BABY_CHILD_CAP:0:1000]).
I cannot get strange moods, and I got just two immigrants in two years. Usually i have about 40 people by now. Any ideas?

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Mzbundifund

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Re: No immigrants???
« Reply #1 on: February 26, 2008, 10:56:00 am »

I have had the same problem with very small worlds.  Could it be because there's nowhere for the immigrants to come from in such a small world?
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Draco18s

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Re: No immigrants???
« Reply #2 on: February 26, 2008, 11:01:00 am »

quote:
Originally posted by Mzbundifund:
<STRONG>I have had the same problem with very small worlds.  Could it be because there's nowhere for the immigrants to come from in such a small world?</STRONG>

I've gotten fall immigrants on a pocket world that had no surviving dwarf civ.

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Captain Goatse

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Re: No immigrants???
« Reply #3 on: February 26, 2008, 09:45:00 pm »

Hell, I made another world, still the same problem. No moods, no immigrants apart 2-3 idiots in 1052. I made a metric ton of crafts to bring up fortress wealth, no effect. It's baaad!! Toady, I can give you the save if you want it!
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Toady One

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Re: No immigrants???
« Reply #4 on: February 26, 2008, 11:34:00 pm »

I can take a look at the save if you like.  Anybody getting high populations in pocket worlds?  It doesn't check the home civilization at this point, so there shouldn't be any new problems.
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Captain Goatse

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Re: No immigrants???
« Reply #5 on: February 27, 2008, 06:06:00 am »

Here ya go!

Save Dir

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Captain Goatse

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Re: No immigrants???
« Reply #6 on: February 27, 2008, 06:17:00 am »

And another

Save Dir

My game is vanilla, no mods. Here's my

init.txt


Thanks for the support! Now, I will try another bigger world, hope that the problem goes away...

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Toady One

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Re: No immigrants???
« Reply #7 on: February 27, 2008, 10:15:00 pm »

Okay, I've downloaded it and I'll take a look at some point.
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Captain Goatse

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Re: No immigrants???
« Reply #8 on: February 28, 2008, 07:17:00 am »

Tried a bigger world, allowed pregnancy in fortress, problem is stil there but sightly better.
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Captain Goatse

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Re: No immigrants???
« Reply #9 on: February 28, 2008, 08:53:00 pm »

SOLVED!!!!


Apparently, the [BABY_CHILD_CAP:0:1000] caption also blocks immigrants!!! I tried setting it ad [BABY_CHILD_CAP:10:1000], now I always get batches of 10 immigrants.  
Strange moods are also allowed again. Good!

[ February 28, 2008: Message edited by: Captain Goatse ]

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Toady One

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Re: No immigrants???
« Reply #10 on: February 28, 2008, 09:12:00 pm »

Ah, typo.  Fixed now.
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Captain Goatse

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Re: No immigrants???
« Reply #11 on: February 29, 2008, 04:40:00 am »

Ok, I am proud to have helped you!!!!
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