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Author Topic: Starving animals (quick question)  (Read 481 times)

Ascarona

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Starving animals (quick question)
« on: April 03, 2011, 11:22:35 am »

Thats it, this is the last time I let my elephants die due to their size. I've heard so many times that you can mod out the food needs for most animals and now I'd like know how. Which files do I need to edit and what exactly should I be looking for in those files?
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Sarda

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Re: Starving animals (quick question)
« Reply #1 on: April 03, 2011, 11:31:08 am »

[GRAZER: X]

It's the opposite of speed. The number is how much nutrition the animal gets from a tile of grass. The higher the number, the less it needs.
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Ascarona

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Re: Starving animals (quick question)
« Reply #2 on: April 03, 2011, 11:34:08 am »

Thanks! I reckon I should edit creature_domestic.txt right? Is there a limit to how large the number may be?
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Be sure to relocate your main dining room in hell as well, and make the obvious joke about it.
It's just immoral to let elves leave the map without being robbed at least a little.

Sarda

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Re: Starving animals (quick question)
« Reply #3 on: April 03, 2011, 11:36:14 am »

I'm not that great a modder, so I'm unsure as to the first question, but I'm fairly sure each domestic grazing creature has one. From what I understand, that would mean yes. And I haven't observed an upper limit yet.
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You'll have to provide warm, moist kittens at the end of each test chamber.
Dwarf Fortress:
Where 9% of your town is casualties, is good.

EmperorJon

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Re: Starving animals (quick question)
« Reply #4 on: April 03, 2011, 11:44:47 am »

You'll need to edit it for the creature in question. Remove the tag totally for no grazing.
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slink

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Re: Starving animals (quick question)
« Reply #5 on: April 03, 2011, 12:06:50 pm »

Elephants are in creature_large_tropical.txt.
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