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Author Topic: Well, huh. (Plantless caverns and water)  (Read 747 times)

AdeleneDawner

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Well, huh. (Plantless caverns and water)
« on: March 26, 2011, 12:20:56 am »

I've seen plenty of threads on here withe people going "My cavern has no plants! What gives?". The standard answer is "It's something that happens when there's no water, don't worry about it."

Well, I just broke into a cavern that's bare except for mud, cobwebs... and vast amounts of water. I literally just broke into it, so I haven't revealed much, but like 65% of what I can see is water.

So much for that theory, I guess. (And, ironically enough, my last game had a single cavern with no water at all and plenty of plant life!)

Edit: Screenshot.
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« Last Edit: March 26, 2011, 12:33:45 am by AdeleneDawner »
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Krelos

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Re: Well, huh. (Plantless caverns and water)
« Reply #1 on: March 26, 2011, 12:36:06 am »

I've yet to get any cave without plants, regardless of the presence or total absence of water.
In fact, I routinely get caves with no water whatsoever, because of my gen settings, and there is always plenty of plants in them.

Seems to me that having no plants is caused by something else entirely.
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krenshala

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Re: Well, huh. (Plantless caverns and water)
« Reply #2 on: March 26, 2011, 12:59:48 am »

If you haven't disabled other cavern layers, you may still end up with plenty of plants in this one once you breach the lower caves (assuming they have plants, of course).
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AdeleneDawner

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Re: Well, huh. (Plantless caverns and water)
« Reply #3 on: March 26, 2011, 01:07:36 am »

The world was generated using the basic genner - it's a calm pocket world with a bunch of resources and very few civs, but otherwise unremarkable gen-wise.

I just breached the second (or third - I may have missed the first cavern entirely; I was digging for a while) cavern, and it's also barren.  I can't tell if it has water or not, but it has some of the most unusual terrain I've ever seen in a cavern: I've never seen sheer cliffs without there being a magma tube involved, before.

Bugged, maybe? I kind of like it though. Luckily I wasn't planning on doing anything with the caverns - I'm digging for magma.
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CapnUrist

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Re: Well, huh. (Plantless caverns and water)
« Reply #4 on: March 26, 2011, 01:09:33 am »

Does your civ have access to dwarven plants?
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AdeleneDawner

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Re: Well, huh. (Plantless caverns and water)
« Reply #5 on: March 26, 2011, 01:16:01 am »

Does your civ have access to dwarven plants?

Some significant subset therof, at least. I think quarry bushes and pig tails were missing on the embark list, but that's not too terribly unusual in .21. I do have plump helmets and stuff.

DFreveal indicates that cavern 2 is really, really tall and doesn't have any water, and cavern 3 does have plants.
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Dying (ceasing to be alive) is also not a Moodable skill. Even totally unskilled Dwarves seem to do it correctly.

ral

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Re: Well, huh. (Plantless caverns and water)
« Reply #6 on: March 26, 2011, 01:21:14 am »

In an attempt to improve FPS a bit I've been generating worlds with 2 cavern layers. In the last game I had the upper cavern was devoid of water and plants. The lower cavern had plenty of water and plants. This doesn't always happen but has happened to me before.

It might be related to drainage or something. maybe try creating a world with max drainage everywhere and see what happens.... I have yet to figure out what some of the worldgen parameters affect (like you need low elevation for oceans, high elevation for mountains, and I'm assuming you need high temperature and low rain for deserts....)

Wish there were more info on the wiki. Maybe I'll do some experiments and add my findings....

Newbunkle

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Re: Well, huh. (Plantless caverns and water)
« Reply #7 on: March 26, 2011, 05:24:43 am »

Yeah, dig down a bit further. I've had a regular cavern with a barren one above it a couple of times now.
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utuki

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Re: Well, huh. (Plantless caverns and water)
« Reply #8 on: March 26, 2011, 08:49:40 am »

this is related to slope/stair bug in .22, i have same cavern reported it on bugtracker.
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