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Author Topic: Archers with Axes?  (Read 401 times)

Umune

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Archers with Axes?
« on: March 23, 2011, 04:35:56 pm »

    Hey guys, I'm slightly noobish (not too much though). One of my forts recently had a goblin ambush. 3 squads: 1 spear and 2 crossbows. I had fortified my fort with fortifications (yes, painful abuse of "fort") and had made sure to protect it with a bridge and trenches. So I thought. They managed to find a spot I had missed, and fire some shots into my barracks, copper arrows punching through exceptional steel armor (rage). I had one squad of soldiers fully equipped in high quality steel, whom I was trying to train into speardwarves (I never have any luck when training melee soldiers for some reason) after I have given them some skill with crossbows. They stood their taking arrows while never firings, though they could have been failing to hit the now fortified goblins. I hastily gave them their spears and sent them out to kill the crossbowmen, as there was only one squad of goblins at the time. They barely managed to shred through the three squads, regardless of lack of skill; my medical dwarf is very busy. Now I can power my corpse catapults, coincidentally.
    I was wondering, in the aftermath of this carnage, is there a way to equip dwarves with both crossbows and spears (could be any other close range) and actually get them to use both? Though, there is something satisfying about watching a squad of crossbowdwarves beat an Ettin to death ever so slowly.
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Hyndis

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Re: Archers with Axes?
« Reply #1 on: March 23, 2011, 05:27:37 pm »

You can only give them one type of weapon.

You generally want to keep the crossbows safe behind fortification, and then have a separate melee squad holding the line in case anything gets through the barrage of crossbow bolts, or to be sent out if anything needs mopping up or stabbing.

Crossbows don't need all that much in the way of training. Just put them on the walls behind the fortifications, give them plenty of ammo, as heavy armor as you can give them, a good steel shield, and hope for the best. They train up very quickly in actual combat, and only elite goblin archers can pose a threat to them so they should be relatively safe. If you lose a few marksdwarves just replace them.
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Rude

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Re: Archers with Axes?
« Reply #2 on: March 23, 2011, 06:30:12 pm »

You can dual wield, but the only advantage seems to be 2 types of damage. I don't know if it would work with crossbows. I've thought about it before,but haven't tried yet. haven't used them much yet.
Training melee (without danger rooms) is time consuming. It goes MUCH faster if you have skilled teachers tho. and only 2 dwarfs per squad train at any given time. There's general consensus that 3 dwarf squads train much faster than 10 dwarf squads (in other words, 10 3-dwarf squads > 3 10-dwarf squads since you can have 20 dwarfs spar at once instead of 6) also allows much more flexibility -- do you really want to send 10 dwarfs after that one problem crundle that slipped in?
If I play without a population cap, I dump useless migrants into a marksdwarfs squad (or 2 or 3. 30 marksdwarfs will steamroll a siege even if they can't shoot for shit.) Set 3 dwarfs on repeat quivers, crossbows, and wood/ bone bolts. and use them for cannon fodder when the gobs come (maybe the replacement migrants will be worth their booze.) If you get elites, move them to their own squad and make them guard your walls or keep them in the back ranks. and give them some decent bolts.
Ya, just about any bolt will go through steel. Fortifications aren't as useful as implied, I've seen non-elite gobs Headshot dwarfs through them at range. Use meat shields. Dump war dogs (or nobles) on ranged gobs, then melee them and pray you don't get an elite ranged gob surrounded by hammers or flails. If all else fails, cage traps and cave-ins.

Blunt weapons seem to be able to get the quickest kills (often 1 hit kills with decent skill --jam skull through brain) but not reliably. Axes prolly the most reliable way to kill gobs quickly, spears great for big things that have lots of flesh to guard their organs. Spears my favorite tho. They get 1 hits as often as axes, penetrate deeper  easier (torn flesh? come on!) and are cool (you gotta be bad ass to poke an elephant to death with a pointy stick) , but axe's dismemberment is a good way to disable a gob quicker than making him bleed out.

If xbow/spear dwarfs works let me know.
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