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Author Topic: cage contents graphics display thingy  (Read 685 times)

puke

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cage contents graphics display thingy
« on: April 16, 2007, 01:41:00 am »

there are well known inconsistancies with the graphical display of whats in a cage, but i just saw something rather wierd with the graphical tiles:

- catch something in a cage, and the cage just displays as !! without anything flashing "in" it.  

- [this is the wierd one that i didnt notice before] haul the caught thing into a empty "built" cage, and the built cage flashes the GRAPHICAL TILE of whatever the creature is thats "in" the cage.  do this with multiple creatues in the same cage, and it will cycle through them in the space of about a second.  this makes a very rapid effect if you have, say, 40 creatures in that cage.

- "unbuild" the full cage and "build" it somewhere else, and it then displays the CURSES TILE of whatever is in the cage, as a flasing icon.  it cycles about one creature per-second, very slowly compared to the above strobe-flashing.

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Toady One

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Re: cage contents graphics display thingy
« Reply #1 on: April 17, 2007, 08:07:00 pm »

Odd.  I know I never actually finished up the cage graphics for creatures, so I'm not surprised it's acting up, but the strobe part is strange.
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