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Author Topic: Lets Play Space Empires IV: Carrier Battles  (Read 7236 times)

Volatar

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Re: Lets Play Space Empires IV: Carrier Battles
« Reply #15 on: February 22, 2011, 01:05:51 pm »

Humans had spread throughout the galaxy. Faster than light travel turned out to be an easy accomplishment once Earths scientists figured out how to think outside the box. Billions of humans established hundreads of colonies all over the Milky Way.

And then it happened. Time and space broke.

And every FTL drive in the galaxy stopped working at once.

Millions died as their ships were smashed to bits by the sudden deacceleration. Millions more found themselves stranded in deep space.

And in the years afterword billions more starved, their colonies cut off from support before they had become self-sustaining.




100 years later, the planet of Bromacia emerged, having survived the dark times. Without faster than light travel they did not expect to spread beyond their home system.

Spoiler (click to show/hide)

But then one lonely scientist in his cubicle hit the wrong buttons on the graviton sensors. Instead of showing the eight planets of the Nexus system as they were intended to, they showed only three points of light.

That lonely scientist had discovered how to travel the stars once again.




Sorry I didn't update over the weekend. I was playing League of Legends doing something totally important.
« Last Edit: February 22, 2011, 01:09:19 pm by Volatar »
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Ahra

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Re: Lets Play Space Empires IV: Carrier Battles
« Reply #16 on: February 24, 2011, 04:13:41 pm »

dammit lol
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And then the horror hits: This was just spring.
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IHateOutside

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Re: Lets Play Space Empires IV: Carrier Battles
« Reply #17 on: February 27, 2011, 12:01:17 pm »

Posting to watch. I like space games.
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zchris13

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Re: Lets Play Space Empires IV: Carrier Battles
« Reply #18 on: February 28, 2011, 12:47:47 am »

Oh man, Kamina and timelords and engineers in cubicles, my favorite things all at once.
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