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Author Topic: A new token for creating stronger creatures & one about stealing specific items  (Read 5178 times)

Bohandas

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but what if you wanted the supernatural creature to be part of a condition (So you could have Human, goblin, elf or Dwarf Vampires), the [EFFECTIVE_SIZE_MOD:] Token can handle it, but how could it be reliably done with attribute modifications?

How could it not? Just give syndromes tags that affect attributes. I mean, that's honestly not a far-fetched idea anyway; I can see even realistic syndromes affecting your physical and mental faculties, albeit mostly in a negative way, and doing it in a positive way is really no harder.

...

Positive syndromes... Hmm, the image of a Dwarf torturing some idiotic noble with a torture implement made of a syndrome causing metal that prevents bleeding... The possibilities are endless.

It could also allow the implementation of narcotics by giving mood elevating syndromes to plants.
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Karakzon

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but what if you wanted the supernatural creature to be part of a condition (So you could have Human, goblin, elf or Dwarf Vampires), the [EFFECTIVE_SIZE_MOD:] Token can handle it, but how could it be reliably done with attribute modifications?

How could it not? Just give syndromes tags that affect attributes. I mean, that's honestly not a far-fetched idea anyway; I can see even realistic syndromes affecting your physical and mental faculties, albeit mostly in a negative way, and doing it in a positive way is really no harder.

...

Positive syndromes... Hmm, the image of a Dwarf torturing some idiotic noble with a torture implement made of a syndrome causing metal that prevents bleeding... The possibilities are endless.

It could also allow the implementation of narcotics by giving mood elevating syndromes to plants.

wouldnt that be equivalent to introducing maruwana to the game?
those idiots act daft enought without having cravings on top of it
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Bohandas

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With regard to the proposed effective-size-modifying token, I recently became aware that there is already an existing attack velocity modifier token for creature attacks similar to the ones for weapons; couldn't this be used to the same basic effect as the proposed effective size modification?
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