Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: STARVING elephants  (Read 3695 times)

PopeRichardCorey

  • Bay Watcher
    • View Profile
Re: STARVING elephants
« Reply #15 on: February 24, 2011, 12:56:26 pm »

So, basically, you need to manually feed elephants with straw or something (longland grass?), grazing is nowhere near adequate. Just like in real life. Except for wild elephants, who'd have access to more than puny grass.

.19 is a great start. Awaiting further improvements.

Feeding them with straw and stuff is one of the things Toady's got scheduled to do, but it isn't in yet.  This means that Elephants have dropped all the way to the other end of the foodchain -- they can't even live naturally anymore, and will die on their own before they can Boatmurder you.

Dwarf Skynet will seem to be a deadly threat, but then its FPS will drop to 0.  We'll have a ticking clock of three years to disable it before it starts slaughtering humanity.
Logged
And when you build your fortress walls from the bones of skeletal elephants, slain my weapons forged from melted goblin plunder, fed on cattle that graze on grass that blinks.  Then, you will know dwarfdom.

BigD145

  • Bay Watcher
    • View Profile
Re: STARVING elephants
« Reply #16 on: February 24, 2011, 01:17:36 pm »

Someone was kind enough to update the wiki.
Code: [Select]
[GRAZER:12] don't have browsing trees yet
Logged
Pages: 1 [2]